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[1.3.8] Story of Site Mod

Posted: Wed Aug 09, 2017 9:07 am
by Redbul.Ivan
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Additions:
- SCP-650 and SCP-682;
- Remodel SCP-173 and new texture;
- SCP-131 instead ducks;
- New loading screens;
- HD-textures of rooms;
- New ambient sound in Entrance Zone;
- Minor amendments in other textures.
SCP-650 appear in Archive room; SCP-682 appear in Large testing chamber.
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https://getfile.dokpub.com/yandex/get/h ... YH-03LrwXv

Re: [1.3.8] Story of Site Mod

Posted: Mon Aug 14, 2017 11:13 pm
by ADMAndrew
Wow :shock2: ... First time I see included in a mod to SCP-682 :682: . I congratulate you, although you should improve things like the location where it appears and when you enter it is noted as the scp-682 falls in the test chamber (something to fix), in my opinion you should add a camera exclusive containment for the 682 (You could also improve the texture of 682 :682: ), so the 650 is perfect, you should have added the mod as a patch for the original game, since it weighs less and can be downloaded from any computer. I congratulate your mod and lots of duck :duck: (luck) :laugh: :D

Re: [1.3.8] Story of Site Mod

Posted: Tue Aug 15, 2017 6:59 pm
by slender1200
I really enjoy this mod, especially the addition with 682, it is very well done. I remember Fan Breach from a while ago, and this is very similar, just some removals of some characters, and items. The nice, smooth textures look very well done, gives it a very big SCI-FI vibe, and makes the mod a better experience, good job

Re: [1.3.8] Story of Site Mod

Posted: Thu Sep 07, 2017 5:54 pm
by SCP-9341-D
Cool mod! Though you need to fix the 682's spawn location. (It spawns midair ._.)

Re: [1.3.8] Story of Site Mod

Posted: Wed Nov 15, 2017 12:08 am
by CAPTAINAustin6
Wait so 682 spawns in the test chamber? I under stand you tried your hardest but a room with a broken blast door or at least a dead end room to 682's REAL chamber is good but from what i see in the pictures its good so far.