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Re: Guide To Compiling The Source Code

Posted: Sun Dec 30, 2012 9:54 pm
by MonocleBios
Glitch wrote:
MonocleBios wrote:Is 'FastExt.bb' in the same directory as 'Main.bb'?
Eeyup
What version of blitz3D do you have?
Put an invalid statement in fastext.bb, does another error show up?

Re: Guide To Compiling The Source Code

Posted: Sun Dec 30, 2012 10:32 pm
by Glitch
It doesn't give me a version number, closest thing I have is the date modified which is 10/08/2011 (DD/MM/YYYY)

How do I create an invalid statement? I'm a bit of a derp with these.

Re: Guide To Compiling The Source Code

Posted: Sun Dec 30, 2012 11:24 pm
by MonocleBios
Glitch wrote:It doesn't give me a version number, closest thing I have is the date modified which is 10/08/2011 (DD/MM/YYYY)

How do I create an invalid statement? I'm a bit of a derp with these.
Add something to the beginning of the file that would cause a compiler error, like the line 'ermagherd 5'

Re: Guide To Compiling The Source Code

Posted: Sun Dec 30, 2012 11:26 pm
by Glitch
Did that, got a function not found error message and my invalid statement was highlighted.
Thanks for helping me with this btw.

Re: Guide To Compiling The Source Code

Posted: Mon Dec 31, 2012 1:46 am
by MonocleBios
Glitch wrote:Did that, got a function not found error message and my invalid statement was highlighted.
Thanks for helping me with this btw.
I'm assuming you also added the decl/dll to Blitz' userlibs directory and restarted Blitz3D.
Can you post a screenshot of the original error?

Re: Guide To Compiling The Source Code

Posted: Mon Dec 31, 2012 1:50 am
by Glitch
I didn't see a userlibs folder so I created my own in the same directory as blitz3d, I will get an image of the error tomorrow because its like 1:50 and I'm in bed.

Re: Guide To Compiling The Source Code

Posted: Mon Dec 31, 2012 2:07 am
by MonocleBios
Glitch wrote:I didn't see a userlibs folder
I think that might be your problem there. Have you tried getting a newer version of Blitz3D?

Re: Guide To Compiling The Source Code

Posted: Mon Dec 31, 2012 12:50 pm
by Glitch
MonocleBios wrote:
Glitch wrote:I didn't see a userlibs folder
I think that might be your problem there. Have you tried getting a newer version of Blitz3D?
I'll look.

Re: Guide To Compiling The Source Code

Posted: Mon Dec 31, 2012 12:53 pm
by InnocentSam
I tried disabling the launcher, but it keeps throwing "Memory access violation" errors on startup. Anyone else had this problem and knows how to fix?

Re: Guide To Compiling The Source Code

Posted: Mon Dec 31, 2012 2:50 pm
by Glitch
I appear to be getting the same problem, first time I compile the source code it worked, only the program closed straight after being opened. I tried compiling again and got an error saying "function 'initext' not found".
I got the 1.98 update and put the fastext.dll in the userlibs folder, anything else I could be doing wrong?