New Trailer!

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Destructoid
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Re: New Trailer!

Postby Destructoid » Sat Feb 02, 2013 6:02 pm

Lotims wrote:
Steelpoint wrote:The trailer on the Games front page and the Wiki's front page.

Also looking forward to this new trailer!

Great! I am glad you are,
It might definitely be a while till we actually start production on this thing. So far it is in pre-production in terms of the ideas and so on. Knowing all the time I am going to be putting into this thing, and how hard most of the sections of this trailer would be, it will most likely take a couple weeks to a month at most...
Production may start here soon or in a couple months :)

FoxMccloud64 wrote:Looking forward for the trailer!

Awesome, thanks :)

I hope it's a little more intense of a trailer. The ending should be climatic.
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Re: New Trailer!

Postby SCP 513 » Sat Feb 02, 2013 8:15 pm

Hey Lotims, how is teh progress?

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Re: New Trailer!

Postby Lotims » Sat Feb 02, 2013 9:14 pm

SCP 513 wrote:Hey Lotims, how is teh progress?

So far so good. I'm going to be in preproduction for a while since I need to wait till some of the SCPs are in game or complete
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Re: New Trailer!

Postby mrpeanut188 » Tue Feb 05, 2013 2:02 am

Lotims wrote:
SCP 513 wrote:Hey Lotims, how is teh progress?

So far so good. I'm going to be in preproduction for a while since I need to wait till some of the SCPs are in game or complete

I can do custom anims, I have no problem decompiling, and I can recompile.
Also, either I or Monocle can write sequences in code.

If you need an example of my models, I did the Derpy and 106 models for the MLP mod, we just need to wait for when they release the new version with them included in a few days/weeks.
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Re: New Trailer!

Postby AppleFace » Sat Feb 09, 2013 4:41 pm

Sweet! ^-^ good luck on the new trailer bro!!!
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Re: New Trailer!

Postby BJFowLer » Tue Feb 26, 2013 4:28 am

Let me know if you need any help with this Lotims, BJ's got your back

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Re: New Trailer!

Postby Lotims » Tue Feb 26, 2013 7:26 am

mrpeanut188 wrote:I can do custom anims, I have no problem decompiling, and I can recompile.
Also, either I or Monocle can write sequences in code.

If you need an example of my models, I did the Derpy and 106 models for the MLP mod, we just need to wait for when they release the new version with them included in a few days/weeks.

Thanks dude, I'll let you know if I need any done. I will sometime here soon :)

AppleFace wrote:Sweet! ^-^ good luck on the new trailer bro!!!

Thanks! So since some people have discontinued their work, I will be unable to include them in the trailer, which was originally planned. So a bit of a delay, but I can work around it if I try

BJFowLer wrote:Let me know if you need any help with this Lotims, BJ's got your back

Thanks! I may call upon you soon :)
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Re: New Trailer!

Postby Sparks » Tue Feb 26, 2013 10:30 am

When more are added I will take it as a sign,
that the new trailer will indeed be fine.

Making it good is definitely a must,
and you making it good is a thing that I trust.
What fun is there in making sense?
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Re: New Trailer!

Postby BJFowLer » Wed Feb 27, 2013 4:42 am

Thanks! I may call upon you soon

Alright just let me know when you need something. It 's about the time in need to check my traps and start some 3d modeling work. Anyone give me a shout when you need help. I'll help you to the best of my power and within reason.

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Re: New Trailer!

Postby Lotims » Tue Mar 05, 2013 11:54 pm

Sparks wrote:When more are added I will take it as a sign,
that the new trailer will indeed be fine.

Making it good is definitely a must,
and you making it good is a thing that I trust.

Haha, genius :3
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