Containment Breach: Run - Official website is up!

CLgaming
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Re: Containment Breach: Run - Official website is up!

Postby CLgaming » Thu Jul 02, 2015 5:54 pm


the rake is please
STEAM
## LOG OFF.

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yonzo_rikuo
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Re: Containment Breach: Run - Official website is up!

Postby yonzo_rikuo » Fri Jul 03, 2015 3:09 pm

i know this is not a suggestion thread but i think adding gun on the next update may be good. and the gun is not very useful, why? because you can't kill scp with the gun but you can kill a zombie and mtf. but sadly most of the gun has low ammo and killing them might require more ammo to do it
Furries and FnaF fan must be terminated to avoid incident-[REDACTED]
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Awesomeguy147
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Re: Containment Breach: Run - Official website is up!

Postby Awesomeguy147 » Fri Jul 03, 2015 3:58 pm

yonzo_rikuo wrote:i know this is not a suggestion thread but i think adding gun on the next update may be good. and the gun is not very useful, why? because you can't kill scp with the gun but you can kill a zombie and mtf. but sadly most of the gun has low ammo and killing them might require more ammo to do it


... So you posted on this thread,a thread that isn't even about the game, knowing that it wasn't made for suggestions, and then you suggest guns, something that was denied countless times before for legitimate reasons, and you don't even come up with any original reasons.

... mods, do something, please, anything, just, please.
"Smile you son of a bitch, shark party." - Anthony Jeselnik

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WhiteAce
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Re: Containment Breach: Run - Official website is up!

Postby WhiteAce » Fri Jul 03, 2015 5:01 pm

yonzo_rikuo wrote:i know this is not a suggestion thread but i think adding gun on the next update may be good. and the gun is not very useful, why? because you can't kill scp with the gun but you can kill a zombie and mtf. but sadly most of the gun has low ammo and killing them might require more ammo to do it

It is as Awesomeguy has stated, this has been suggested a number of times, looking back on your previous posts it seems there is a lot you already know about the game, but have you perhaps read why there will never be guns in the game? not only because this is the way Regalis designed it to fit his ideals of what a true horror should be, but because there are many who feel (Including myself) that adding guns into the game will simply destroy any means of the player being scared, you add in guns and you give the player a way to protect themselves besides running which takes away the scariest element of all; being defenseless if you take that away this pretty much becomes like dead space and several other horrors that claim to actually be scary yet clearly only focus on action.
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Nehpys
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Re: Containment Breach: Run - Official website is up!

Postby Nehpys » Sat Jul 04, 2015 2:57 am

Regalis wrote:Image

Removed three pages of off-topic posts and issued Airplane a one month ban for his 4th warning



Oh my shit. Reg did something about this?!

ALL HAIL REGALIS. ALL HAIL REGALIS.

Now, can this please go back on topic.

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yonzo_rikuo
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Re: Containment Breach: Run - Official website is up!

Postby yonzo_rikuo » Sat Jul 04, 2015 3:32 am

WhiteAce wrote:
yonzo_rikuo wrote:i know this is not a suggestion thread but i think adding gun on the next update may be good. and the gun is not very useful, why? because you can't kill scp with the gun but you can kill a zombie and mtf. but sadly most of the gun has low ammo and killing them might require more ammo to do it

It is as Awesomeguy has stated, this has been suggested a number of times, looking back on your previous posts it seems there is a lot you already know about the game, but have you perhaps read why there will never be guns in the game? not only because this is the way Regalis designed it to fit his ideals of what a true horror should be, but because there are many who feel (Including myself) that adding guns into the game will simply destroy any means of the player being scared, you add in guns and you give the player a way to protect themselves besides running which takes away the scariest element of all; being defenseless if you take that away this pretty much becomes like dead space and several other horrors that claim to actually be scary yet clearly only focus on action.


i'm sorry but i wonder how regalis look like?
Furries and FnaF fan must be terminated to avoid incident-[REDACTED]
- DR.Yonzo

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Hubbawubba64
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Re: Containment Breach: Run - Official website is up!

Postby Hubbawubba64 » Mon Jul 06, 2015 5:39 pm

yonzo_rikuo wrote:
i'm sorry but i wonder how regalis look like?

Stop.
What does this have to do with anything?
𝙱𝚕𝚒𝚝𝚣𝟹𝙳 𝙴𝚛𝚛𝚘𝚛(!): 𝙿𝚛𝚎𝚜𝚜𝚒𝚗𝚐 𝚝𝚑𝚎 𝚋𝚞𝚝𝚝𝚘𝚗 𝚛𝚊𝚙𝚒𝚍𝚕𝚢 𝚒𝚜𝚗'𝚝 𝚐𝚘𝚒𝚗𝚐 𝚝𝚘 𝚖𝚊𝚔𝚎 𝚝𝚑𝚎 𝚎𝚕𝚎𝚟𝚊𝚝𝚘𝚛 𝚖𝚘𝚟𝚎 𝚏𝚊𝚜𝚝𝚎𝚛.

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Serimah
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Re: Containment Breach: Run - Official website is up!

Postby Serimah » Mon Jul 06, 2015 5:48 pm

I have been following this project for a while now, watching/reading the Info provided.
It's very very interesting to say the least although I am not too pleased with 173's looks to be perfectly honest.
However if that's the only issue I have with this entire project then I can look past it. It's difficult, I understand.
But other than that? Lovely! I love the amount of dedication that the entire team has brought to this project and the love for detail that's been provided.

Granted, most of the SCP Universe is up for interpretation but I believe that the "soul" of Containment Breach has been captured nicely.
I'm eagerly awaiting future updates of course!! :)

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yonzo_rikuo
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Re: Containment Breach: Run - Official website is up!

Postby yonzo_rikuo » Tue Jul 14, 2015 7:15 am

where i can watch the movie when it's released?
Furries and FnaF fan must be terminated to avoid incident-[REDACTED]
- DR.Yonzo

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Olivine
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Re: Containment Breach: Run - Official website is up!

Postby Olivine » Tue Jul 14, 2015 12:40 pm

yonzo_rikuo wrote:where i can watch the movie when it's released?

YouTube.
Dude, we'll see if it's finally up when it's posted here, Facebook, the SCP wiki, reddit, wherever lol


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