SCP-106 DISCUSSION

A sub forum to discuss ingame SCP's and other entity's, and how they should function.
spartan322
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Re: SCP-106 DISCUSSION

Postby spartan322 » Sat Feb 08, 2014 4:44 am

That doesn't give them any invincibility from SCPs. If they are attacked by an SCP as dangerous as 106, then they are fucked. There are no "special" forces that get a break. During a containment breach, anyone in the facility is as good as dead.
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seaal
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Re: SCP-106 DISCUSSION

Postby seaal » Sun Feb 09, 2014 10:54 pm

What I meant was, if they killed one of the Nine-Tailed Fox members, it might mess up something on the SCP Foundation site, but it turns out, there are no records of Nine-Tailed Fox. So if they want to make a thing that can get them killed, then okay.
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Re: SCP-106 DISCUSSION

Postby spartan322 » Tue Feb 11, 2014 1:06 pm

It doesn't work like that. The Foundation site doesn't revolve around the game, if something happens in the game, it doesn't affect the site or its content in any way.
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Cpbald
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Re: SCP-106 DISCUSSION

Postby Cpbald » Thu Feb 13, 2014 3:43 pm

I've actually got an idea:

SCP-106 should be able to randomly grab the player from the floor without spawning and make them trip, drop their head and fall unconscious, at which point, he spawns and takes them into the pocket dimension.
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Re: SCP-106 DISCUSSION

Postby spartan322 » Thu Feb 13, 2014 4:11 pm

Ehhhh, it would get really annoying after a while. Being randomly put into the pocket dimension will stop being scary after the first time, and then it'll just be a pain.
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Cpbald
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Re: SCP-106 DISCUSSION

Postby Cpbald » Sat Feb 15, 2014 7:08 pm

Well, it just seems odd that he did it to a janitor (0.9.3 event), but not to D-9341.
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Re: SCP-106 DISCUSSION

Postby spartan322 » Sat Feb 15, 2014 7:42 pm

There is a big difference between an NPC and the player.
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TheHoongs
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Re: SCP-106 DISCUSSION

Postby TheHoongs » Sun May 11, 2014 9:50 am

there should be corrosion on the walls and stuff because SCP-106 creates corrosion on all object he touches
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Re: SCP-106 DISCUSSION

Postby Akatos » Sun May 11, 2014 6:08 pm

There is already corrosion on the floor sometimes, especially where 106 spawns, but some corrosion on doors would be interesting.
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Re: SCP-106 DISCUSSION

Postby Cpbald » Sat May 24, 2014 3:18 am

I think SCP-106 should break doors it touches. It makes no sense that he corrodes everything he touches, walks through a bunch of electronics and there isn't even a scratch.(broken doors have a 1/4 chance of breaking shut, 3/4 of breaking open)
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