SCP-096 DISCUSSION

A sub forum to discuss ingame SCP's and other entity's, and how they should function.
JasonVoorhees13
Class-D
Posts: 8
Joined: Fri Feb 24, 2017 11:24 pm

Re: SCP-096 DISCUSSION

Postby JasonVoorhees13 » Fri Mar 17, 2017 7:55 pm

Steelpoint wrote:SCP-096

SCP-096 is a Euclid-class SCP object. It is a tall and emaciated pale humanoid. When someone views SCP-096's face, even indirectly, it will enter a stage of considerable emotional distress for 20 seconds. When it exits this stage, it will begin chasing that person at great speed with the intent of killing.

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INGAME

096 is a minor hostile SCP that is present ingame, currently it is solely found in its (Badly made) containment chamber sitting in the center of the room. It will remain in this state indefinitely unless the player looks directly at its face. Upon doing this 096 will start to react in a highly emotional state, shaking violently for about 20 seconds, after this it will start to pursue the player at a great speed (Almost as fast as a sprint) until it kills the player. Once viewed there is no way to stop 096 and it will continue to pursue the player until the player is killed, it is able to rip open every and any door on the site in its pursuit, even doors not normally meant to be opened. Tesla Gates will not stop 096 but will stun it for a few moments before restarting its pursuit.

==V0.7==

SCP-096's only change in this new patch is a new location to find it in, where it is standing upright already when a Guard looks at it. SCP-096 proceeds to enter a Panic state where it will attack the Guard, who attempts to return fire. After this SCP-096 patrols the room at a walking pace.




basically, I have a few ideas for 096 in newer updates:


1. Stunning him is great to escape him
2. Containing him with an SCP-049-2 Specimen trying to kill you is able to work
3. Getting the Mobile Task Force involved
4. SCP-096 can be able to break doors(running into the doors, causing the doors to slam to the ground)
5. SCP-096 can be able to have his head bagged
and 6. SCP-096 having alternate containment cell(Pre-SCP-096-1-A Interview)
:096: RUN AWAY!!! :096:


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