A sub forum to discuss ingame SCP's and other entity's, and how they should function.
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Senior Staff
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Postby D-9999 » Mon Sep 23, 2013 2:03 am

Use this thread to discuss SCP-513 and SCP-513-1, re-introduced in SCP: CB 0.8

Mr Butt Ghost
Dr. Bright's Assistant
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Postby Mr Butt Ghost » Tue Dec 31, 2013 2:48 pm

I really cant think of anything except for an event to happen in that room.
Wait I got one. You can enter the roo and you know the broken wall. Well make it so when you enter SCP-173 smashes the wall down and 513 falls of the ledge and ringes. :!:

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Nightmare Tank
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Location: The Nightmare Void.


Postby Nightmare Tank » Sat Feb 01, 2014 2:22 pm

I dunno if I should revive this, but it is one of the discussion threads for in-game SCPs, so [expletive] it...

I may also have mentioned this somewhere, but can't we have Nine-Tailed Fox react to ringing The Cowbell in some way, be it moving to the location where it was rung (The player) or having them seeing the -1 instance shortly after the player leaves the room?
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.

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Postby ThePlayaJam765 » Wed Sep 23, 2015 5:01 am

When I first encountered the cowbell. I thought. well this should be harmless enough. So I rung it a few times. When I saw 513-1. I was like "WAT THE DUCK IS THAT?! WAT AM I SUPPOSED TO DO! Then I read on SCP-513 and I realized. :513:

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