A sub forum to discuss ingame SCP's and other entity's, and how they should function.
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Postby CommanderMark » Fri Aug 08, 2014 8:02 pm

SCP-1048 is a small teddy bear, approximately 33 cm in height. Through testing, composition of the subject revealed no unusual qualities that make it discernible from a non-sapient teddy bear. Subject is capable of moving of its own accord, and can communicate through a small range of gestures. The subject regularly shows affection to individuals in ways found endearing by most people. Affection is usually given in the form of a hug to the lower leg, but subject has also been observed dancing, jumping in place, and in two separate events it has even drawn child-like pictures for personnel.

SCP-1048 can be found wandering aimlessly around the large testing chamber. If the player walks up to it it'll begin walking away from them. When the player looks away from it then looks back it'll be gone.

SCP-1048 can occasionally be seen dancing inside the observatory room of the checkpoint rooms.

SCP-1048 can also be encountered in the three-way gas catwalk, making drawings with a pen and paper. If the player walks up to it it will hold up a drawing that it made, which the player can then pick up. Each drawing represents D-9341 in some form of peril. As soon as the player picks up the drawing SCP-1048 will disappear.


All the drawings can be found here since I'm not about to link each one individually:


SCP-1048-A is a hostile offshoot of SCP-1048. It can sometimes be encountered in one of the light containment zone hallways. If the player comes into contact with it, it will begin screeching, causing the player's vision to shake and for ears to start forming on their body. If the player remains close to SCP-1048-A for too long after the ears begin forming, they will suffocate.

Last edited by CommanderMark on Fri Sep 11, 2015 6:55 pm, edited 4 times in total.

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Postby Akatos » Fri Aug 08, 2014 8:20 pm

Okay, so I looked into the files of the 1.0.4 patch and saw a texture for SCP-1048 and was very confused at first.

Tell me Regalis, who do you think you are that you allow yourself to put a Keter class SCP as an "easter egg SCP" into the game?

looks at the wiki site

Ah, I see, so SCP-1048 itself is harmless but it's replica are dangerous? HOPEFULLY THEY ARE NOT IN THE GAME !!!111 (no srsly)
Do you think NASA invented thunderstorms to cover up the sound of space battles?

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Postby Mirocaine » Sat Aug 09, 2014 10:42 pm

GEEZE, I wonder what sick bastard thought of adding this SCP to the game :P

Its not like it can replicate itself though.. r-r-ight??

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Postby AveryLP » Sun Aug 10, 2014 2:21 pm

I think that SCP-1048 needs an larger role in-game.
At least it's containment chamber with one replica should be added in my opinion.
Playing SCP : Containment Breach since v0.6.5.

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Postby autotroph » Fri Sep 11, 2015 6:55 pm

SCP-1048, why have I never seen you yet ingame? :( I wanna cuddle and hug you now :(
SCP: Eric Breach nanomod maker (if anyone wants to revamp it be my guest, as it is now defunct)
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Postby AgentParadox » Sat Sep 12, 2015 1:20 am

autotroph wrote:SCP-1048, why have I never seen you yet ingame? :( I wanna cuddle and hug you now :(

Good to see an old forum regular back :)

On topic, the 1048 event is random, but I'm surprised you never encountered it.

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