A sub forum to discuss ingame SCP's and other entity's, and how they should function.
User avatar
SCP:CB Developer
Posts: 2557
Joined: Mon Nov 12, 2012 2:00 pm


Postby CommanderMark » Thu Aug 04, 2016 3:08 am

SCP-1162 is a hole in a cinderblock wall. Its anomalous properties are activated when a sentient being reaches into the hole to the depth that the girth of their arm allows. At this point their fingers touch a solid surface similar in feel to the current location of SCP-1162, and they discover an item small enough to fit through the hole below their fingertips.

These items have universally been recognized as something that the user has lost, or was searching for at some point during their life. However, upon retrieval of the item, another item will vanish from the person of the subject. In addition, any object placed into SCP-1162 will disappear as soon as it is no longer in contact with a person.

When the player interacts with SCP-1162, it will manifest a random item, whist taking a pre-existing item in their inventory. Should the player have no items in their inventory when interacting with SCP-1162, it will instead take the player's right lung, killing them instantly.


Read the full page on the Official SCP:CB Wiki
99% of my statements are my own opinion. I have no idea what the last percent is though.

Return to “Ingame Entity Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest