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Re: SCP-106 break out

Posted: Sun Mar 24, 2013 9:24 pm
by The Radical Larry
Im too radical for cells

Re: SCP-106 break out

Posted: Sun Mar 24, 2013 11:22 pm
by CommanderMark
Are you sure that you turned the magnets off, turned on sound, pressed the femur breaker, waited for the screen to go black, turned the sound back off and then put the magnets back on?

Re: SCP-106 break out

Posted: Mon Mar 25, 2013 1:42 am
by The Radical Larry
CommanderPro100 wrote:Are you sure that you turned the magnets off, turned on sound, pressed the femur breaker, waited for the screen to go black, turned the sound back off and then put the magnets back on?
It also works the second "luresubject8" plays, not just went the screen go black, Its a little risky waiting that long
anyway, it might be a legit glitch

Re: SCP-106 break out

Posted: Mon Mar 25, 2013 2:05 am
by MonocleBios
In reality, I forgot to delete the event handle when 106 escapes a failed containment, so you can turn the magnets on whenever you want provided you aren't dead already. The screen going black marks the end of the allotted time frame to contain him.

As for OP, can you reproduce your bug? If so, how is it accomplished?