After playing Containment Breach for a while, I decided to give myself godmode after discovering a couple of bugs while normally playing. Since we just had V0.8.1 it meant anything I find would be unfixed thus far. I was aiming to replicate the bugs I'd found in prior playthroughs. I am (kinda) pleased to say, I found more than just those; enough to make a vid about, capturing them. So here's somethin' for the bug report archives. Sorry in advance for piss-poor framerates, my hardware is totally not equipped for recording, so I used text to help get across the essence of each bug or thing of interest.
[youtube]PTmTrq__IzY[/youtube]
Hopefully these get some notice or something...
More bugs found not on the vid consist of the following:
Not sure if intentional, but if the player wounds themselves significantly (but not critically) from The Bad Composition's cognitohazard effect, and then gets away and heals up, then returns once more, their vision will blur once they re-enter the room, before walking up to The Bad Composition at which point once they stand in front of the music piece, they will rip their wrist open as part of the final stage of the cognitohazard effect. Basically, despite healing up to nullify the effects from the first encounter, they will almost instantly finish themselves off once standing in front of The Bad Composition again. I don't know if that's considered a bug, but the camera blurring from them entering the room again should be considered as such.
Pressing F5 while dead or in Keter mode will still print "Game Saved" despite the inability to save in either condition.
After ripping their wrist open fully over The Bad Compilation on the final stage, the player is able to heal and/or still move away from the compilation, averting death despite leaving a puddle of blood. Returning to it without equipping The Jaded Ring however, will induce death as per usual. (Unless they have godmode active)
Investigating another bug involving The Old Man and The Shy Guy in which I got a glimpse of The Shy Guy's face right before The Old Man caught me. I escaped the Pocket Dimension and went looking around for The Shy Guy who I found near the starting room. That isn't the only thing out of the ordinary...
Investigating another bug. I don't think The Jaded Ring was protecting me from the effects of The Camera Disruption last playthrough...so, Imma be investigating that.
A bug I noticed when making a vid on The Clockworks is when a First-Aid Kit that's put through on Rough or Coarse, it does not disappear from the Intake booth, yet the shredded paper decal will appear in the Output booth.
[v0.8.1] Large salvo of bugs (Minor and Major)
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Last edited by Nightmare Tank on Tue Oct 08, 2013 12:09 pm, edited 4 times in total.
The Nightmares...will last...FOREVEEEEERRRRR!
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.
In the event that Nightmare Tank tries to take charge, Dr. Glitch is to warn it, until it ceases its behaviour.