aestheticZombie wrote:found some bugs. don't know if they've been posted already because i'm still in the process of finding the new scp and i don't wanna spoil it for myself!
- - coming out of the server room, and going into to the 3-door corridor with the steam (where anomalous duck may spawn), it sounds like multiple 173's scurrying about, unless you look down, then it stops, just like if you were looking in 173's direction
- doors still close suddenly after they open. can get them open after pressing button a second time
- memory access violation after going down a certain hallway in the pocket dimension (it seems like there's a chance of a memory access violation when loading anywhere in 106's chamber)
- in 106's chamber, viewing the inside with the class-d personnel, sometimes there is another model clipping into it
i'll post more when i find them.
The first one means 173 clipped into the area under the catwalk.
I believe the second is caused by the game messing up the states of the doors upon loading saves.
The third one happened to me a few times.
And for the fourth one, I thought regalis fixed the class D clone, in one of my saves he also clipped into the nuke room elevator. He's also not lying down on the femur breaker.
I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers
SUCK!