Ambiance in intro

Threads made on bugs from older game versions.
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Roller6902
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Ambiance in intro

Postby Roller6902 » Tue Jan 01, 2013 9:26 am

one thing that bugs me in the intro is the ambiance.
Why is there ambiance in the first place? The breach hasn't happened yet.

I feel it's a bug, because the ambiance should start after the breach, and not before.
Because, hearing heavy footsteps when the site is A-OK is not really normal...
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Agent of the BSoD
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Re: Ambiance in intro

Postby Agent of the BSoD » Tue Jan 01, 2013 7:56 pm

Yeah, I agree. Hearing ambiance before anything bad has happened to the facility is kinda odd. I wouldn't say it's a bug, but more of an annoyance. Having it play after the intro is finished would make much more sense.

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CommanderMark
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Re: Ambiance in intro

Postby CommanderMark » Tue Jan 01, 2013 10:05 pm

I don't think it's that big of a problem since the intro last like 2 minutes.
99% of my statements are my own opinion. I have no idea what the last percent is though.

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Roller6902
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Re: Ambiance in intro

Postby Roller6902 » Wed Jan 02, 2013 12:37 am

CommanderPro100 wrote:I don't think it's that big of a problem since the intro last like 2 minutes.

I know, but it's just a thought
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Omniary
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Re: Ambiance in intro

Postby Omniary » Fri Jan 04, 2013 2:18 pm

Yeah, a lot of the ambience noises don't fit the intro sequence. Perhaps it could disable only certain ambient noises, since some fit more than others, like the sound of electrical humming, but not a nearby trembling office.
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Vinnoe
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Re: Ambiance in intro

Postby Vinnoe » Sat Jan 05, 2013 9:50 pm

guess im not the only person who noticed this. but it killed me in the game too. i dont know why but i actully looked for the source of the sound. which ended up with scp-173 escaping his cell and snapping my neck. so yeah it must be a bug
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Roller6902
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Re: Ambiance in intro

Postby Roller6902 » Sat Jan 05, 2013 9:51 pm

Vinnoe wrote:guess im not the only person who noticed this. but it killed me in the game too. i dont know why but i actully looked for the source of the sound. which ended up with scp-173 escaping his cell and snapping my neck. so yeah it must be a bug

If 173 managed to kill you in an UNcompromised facility, then something is wrong with YOU
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