[Closed] Custom ships

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juanjpro
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[Closed] Custom ships

Postby juanjpro » Sat Aug 01, 2015 5:36 pm

Now there's a forum dedicated to custom subs, post and find subs there.

Spoiler
Post your own custom ships here, and I'll add them to this list.



Drag them into your Submarines folder. Don't extract anything. If the ship's extension is .gz, change it to .sub.
Last edited by juanjpro on Sun Sep 11, 2016 1:37 am, edited 85 times in total.

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TheOverseerOfAll
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Re: Custom ships

Postby TheOverseerOfAll » Sat Aug 01, 2015 7:08 pm

This submarine is cool, from the inside. When I free cam'd, removed line of sight effects and looked out side the submarine, I could not stop laughing lol.

You should add an exit, so we can swim out of the submarine to kill any creatures that are attacking. Make it like an airlock room, similar to the pre-made map.

Spoiler
http://gyazo.com/cc6039b1a28f194f56257abad0cd8d7e

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juanjpro
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Re: Custom ships

Postby juanjpro » Sat Aug 01, 2015 7:15 pm

TheOverseerOfAll wrote:

( ͡° ͜ʖ ͡°)

I thought about adding a door, but I decided not to because there really isn't any point in leaving the ship yet. Repairing the submarine isn't very hard. But now that I think about it, it may be a good idea to let crawlers inside easily.

Edit: here's a new sub: https://www.dropbox.com/s/5ftto5nb5p36mxv/Box%20with%20legs.gz?dl=1

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Catnipbuddy
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Re: Custom ships

Postby Catnipbuddy » Thu Aug 06, 2015 2:30 am

juanjpro wrote:
TheOverseerOfAll wrote:

( ͡° ͜ʖ ͡°)


I thought you were better then that! :,(
I am the man who is bored.

I am the boredman.

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AgentParadox
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Re: Custom ships

Postby AgentParadox » Thu Aug 06, 2015 2:45 pm

Catnipbuddy wrote:I thought you were better then that! :,(


Everyone has their little surprises ( ͡° ͜ʖ ͡°)

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juanjpro
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Re: Custom ships

Postby juanjpro » Thu Aug 06, 2015 4:04 pm

Catnipbuddy wrote:I thought you were better then that! :,(

You're right, the level of detail in this is really low. I'll do better next time.

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Catnipbuddy
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Re: Custom ships

Postby Catnipbuddy » Thu Aug 06, 2015 11:18 pm

juanjpro wrote:
Catnipbuddy wrote:I thought you were better then that! :,(

You're right, the level of detail in this is really low. I'll do better next time.

Now theres the Juanjpro I know!
I am the man who is bored.

I am the boredman.

asialsky
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Re: Custom ships

Postby asialsky » Thu Oct 15, 2015 4:20 am

https://www.dropbox.com/s/nbwq1nhawdtzo93/TheSpud.gz?dl=0
https://www.dropbox.com/s/59at665di4f6ynk/Avalon.gz?dl=0

First link is TheSpud, a simplified version of the starting ship with most of the wiring hidden.
Second link is the Avalon; a ship I made for a friend, designed with combat in mind.
Rule 1) You are expendable.
Rule 2) Asking about Rule 1 will enforce it automatically.

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juanjpro
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Re: Custom ships

Postby juanjpro » Thu Oct 15, 2015 3:30 pm

Added.

asialsky
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Re: Custom ships

Postby asialsky » Sat Oct 17, 2015 7:27 pm

With Subsurface changed to Barotrauma, there was a format change.
To use these older ships with v0.2, change the .gz extension to .sub.
(May need to unhide known extensions in Folder Options.)
Rule 1) You are expendable.
Rule 2) Asking about Rule 1 will enforce it automatically.


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