Re: Nuclear Reactor not Properly Functioning on Custom ship.

#23
Confirmed bug, on 'all' boats. When putting a fuel rod in with a double click for the first time, it doesn't register as being fueled. Hence you can't force the fission rate above 0%. Try doing that to an empty reactor and you'll notice it does the exact same thing.

I bet this bug hasn't shown up often because A) People drag and drop, and B) Most boats start with a fuel rod already installed, sometimes with the reactor already activated. This includes the vanilla subs.

Bug report it.
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United Colonies Navy Ship Pack - UPDATED: 28 MAY 18
The Sailor's Manual - UPDATED: 1 JUNE 18