Vault + prone

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Reinaert
Dr. Bright's Assistant
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Joined: Wed Feb 17, 2016 6:28 pm

Vault + prone

Postby Reinaert » Sat Nov 05, 2016 4:22 pm

Here's a situation where me and 2 other people got stuck in a room, in an attempt to escape it we removed the floor to get in the crouch space, unfortunately we were unable to use it since we can't go prone. after a security officer managed to untrap us by opening the door we couldn't climb back up even though it would make sense.

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absolutely loving the new updates though

I recomemnded the prone stance a while ago hopefully its reconsidered

Marios
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Location: Greece

Re: Vault + prone

Postby Marios » Wed Nov 09, 2016 10:25 pm

I don't get this thread at all. What's its purpose?

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Frostdemon727
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Re: Vault + prone

Postby Frostdemon727 » Wed Nov 09, 2016 10:43 pm

He is suggesting the mechanic of going prone.
Hi,

I'm Frost.

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CaptainShiner
Class-D
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Joined: Thu Nov 10, 2016 10:49 am

Re: Vault + prone

Postby CaptainShiner » Sun Nov 13, 2016 12:32 pm

This could also be used for broken legs or leg cuffs.

Imagine crawling away bleeding from a fiery explosion, trying to reach the door before you suffocate.

Or maybe the security guard escorting you in leg cuffs was killed by a mantis and now you're reaching for his harpoon gun.

Marios
Technician
Posts: 51
Joined: Sun May 01, 2016 12:34 pm
Location: Greece

Re: Vault + prone

Postby Marios » Sun Nov 13, 2016 10:08 pm

CaptainShiner wrote:This could also be used for broken legs or leg cuffs.

Imagine crawling away bleeding from a fiery explosion, trying to reach the door before you suffocate.

Or maybe the security guard escorting you in leg cuffs was killed by a mantis and now you're reaching for his harpoon gun.


Barotrauma: Underseas Breach

Crystalwarrior
Dr. Bright's Assistant
Posts: 17
Joined: Sat Nov 25, 2017 9:59 am

Re: Vault + prone

Postby Crystalwarrior » Wed Nov 29, 2017 9:56 pm

Bump, going prone would actually be really neat!
Also would help with some sub designs as well.


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