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add recoil

Posted: Sat Nov 19, 2016 7:01 pm
by etet2
add recoil to harpoon gun by

Code: Select all

<Propulsion force="-some number" usablein="hull, water" particles="bubbles"
<RequiredItems name="Spear" type="Contained" msg="Spear required to shoot"/>
<Propulsion/>
not sure if that will work but just an idea how to add recoil