Map/Mission Ideas

If you want to help with the development of Barotrauma by offering ideas, suggestions, assets or anything else, this is the right place.
Rabbit
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Posts: 2
Joined: Mon Mar 19, 2018 12:30 am

Map/Mission Ideas

Postby Rabbit » Sat Mar 31, 2018 4:12 pm

Having a map options, like having a abyss option (like if you were outside the map; no spot to land)
Another idea is having a mission were 2 subs compete to get a artifact, and the sub to get it to there base first wins

rico6822
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Posts: 178
Joined: Sun Jan 14, 2018 4:33 pm
Location: Poland

Re: Map/Mission Ideas

Postby rico6822 » Sat Mar 31, 2018 5:35 pm

What do you mean with abyss?

I know what abyss is, but what do you want from Regalis to do with this?

And about artifact I believe we can call your game mode idea: "Piracy", where as you said 2 submarines will have not only to kill each other, but also to get same artifact.
If polish players can play barotrauma and barotrauma takes place in space, than Poland can into space.

Rabbit
Class-D
Posts: 2
Joined: Mon Mar 19, 2018 12:30 am

Re: Map/Mission Ideas

Postby Rabbit » Mon Apr 02, 2018 10:14 pm

I meant abyss as a example, but having options like a slider's for different gameplay changes (for example, how much terrain, or how many creatures in percentage)


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