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Map/Mission Ideas

Posted: Sat Mar 31, 2018 4:12 pm
by Rabbit
Having a map options, like having a abyss option (like if you were outside the map; no spot to land)
Another idea is having a mission were 2 subs compete to get a artifact, and the sub to get it to there base first wins

Re: Map/Mission Ideas

Posted: Sat Mar 31, 2018 5:35 pm
by rico6822
What do you mean with abyss?

I know what abyss is, but what do you want from Regalis to do with this?

And about artifact I believe we can call your game mode idea: "Piracy", where as you said 2 submarines will have not only to kill each other, but also to get same artifact.

Re: Map/Mission Ideas

Posted: Mon Apr 02, 2018 10:14 pm
by Rabbit
I meant abyss as a example, but having options like a slider's for different gameplay changes (for example, how much terrain, or how many creatures in percentage)