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Cyka Blyat v0.2

Posted: Mon Jun 27, 2016 8:59 am
by etet2
Chaneglist:
-Ak-47 is more powerful, has new sound, increased capacity
-Vodka is drinkable without syringe, has new texture and sound, and can be crafted at medical fabricator
-Added new job Vodka Dealer
-Stabilizone may(did not test) help with Vodka overdose

changelist for older versions is inside archive

what i should add next? leave you suggestions bellow.

How to install:
-Download .rar archive https://mega.nz/#!dNAlWbYD!P-jIC37gS-JH ... 3d2gz2EbRs
-Put everything from archive intto game folder and press replace file in destination
-Launch Barotrauma launcher
-Select content package Cyka Blyat v0.2
-Have Fun

Re: Cyka Blyat v0.1

Posted: Mon Jun 27, 2016 9:37 am
by Vane Brain
etet2 wrote:i made a mod for barotrauma

Changelist:
-Added Ak-47 and Bullets for it(does not have sound i will try to fix that)
-Added Balalaika
-Added Vodka
-Added Ushanka
-Changed some textures

what i should add next? leave you suggestions bellow.

How to install:
-Download .rar archive https://mega.nz/#!QZ5lgCRL!Eh5Al3AMmIw2 ... 6niF3ujyRY
-Put everything from archive to game folder and replace file in destination
-Launch Barotrauma launcher
-Select content package Cyka Blyat v0.1
-Have Fun
There is a Modding thread for that
Spoiler
Мог бы придумать название по оригинальнее

Re: Cyka Blyat v0.1

Posted: Tue Jun 28, 2016 12:15 pm
by WarlordToby
etet2 wrote:i made a mod for barotrauma

Changelist:
-Added Ak-47 and Bullets for it(does not have sound i will try to fix that)
-Added Balalaika
-Added Vodka
-Added Ushanka
-Changed some textures

what i should add next? leave you suggestions bellow.

How to install:
-Download .rar archive https://mega.nz/#!QZ5lgCRL!Eh5Al3AMmIw2 ... 6niF3ujyRY
-Put everything from archive to game folder and press replace file in destination
-Launch Barotrauma launcher
-Select content package Cyka Blyat v0.1
-Have Fun
Before i download anything i want to ask; Are the bullets in actual magazines?

Re: Cyka Blyat v0.1

Posted: Tue Jun 28, 2016 12:19 pm
by etet2
WarlordToby wrote:
etet2 wrote:i made a mod for barotrauma

Changelist:
-Added Ak-47 and Bullets for it(does not have sound i will try to fix that)
-Added Balalaika
-Added Vodka
-Added Ushanka
-Changed some textures

what i should add next? leave you suggestions bellow.

How to install:
-Download .rar archive https://mega.nz/#!QZ5lgCRL!Eh5Al3AMmIw2 ... 6niF3ujyRY
-Put everything from archive to game folder and press replace file in destination
-Launch Barotrauma launcher
-Select content package Cyka Blyat v0.1
-Have Fun
Before i download anything i want to ask; Are the bullets in actual magazines?
no i tried to do magazine thing but it is hard to tell game using cfg's to shoot bullet when magazine is in it because it will try shoot clip

Re: Cyka Blyat v0.1

Posted: Fri Jul 01, 2016 6:53 pm
by WarlordToby
etet2 wrote:
WarlordToby wrote:
etet2 wrote:i made a mod for barotrauma

Changelist:
-Added Ak-47 and Bullets for it(does not have sound i will try to fix that)
-Added Balalaika
-Added Vodka
-Added Ushanka
-Changed some textures

what i should add next? leave you suggestions bellow.

How to install:
-Download .rar archive https://mega.nz/#!QZ5lgCRL!Eh5Al3AMmIw2 ... 6niF3ujyRY
-Put everything from archive to game folder and press replace file in destination
-Launch Barotrauma launcher
-Select content package Cyka Blyat v0.1
-Have Fun
Before i download anything i want to ask; Are the bullets in actual magazines?
no i tried to do magazine thing but it is hard to tell game using cfg's to shoot bullet when magazine is in it because it will try shoot clip
I had that thing in my mind when i was making a rifle myself. Thing is; I got no idea how to create an actual magazine for it.

Re: Cyka Blyat v0.1

Posted: Sun Jul 03, 2016 10:08 am
by etet2
WarlordToby wrote:
etet2 wrote:
WarlordToby wrote:
Before i download anything i want to ask; Are the bullets in actual magazines?
no i tried to do magazine thing but it is hard to tell game using cfg's to shoot bullet when magazine is in it because it will try shoot clip
I had that thing in my mind when i was making a rifle myself. Thing is; I got no idea how to create an actual magazine for it.
i think i could do that if regalis posted somewhere full list of commands, effects, and this sort of stuff.