[0.5.4.2] Cayon Content Packs and Mods

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Kanade
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[0.5.4.2] Cayon Content Packs and Mods

Postby Kanade » Sat Feb 04, 2017 12:24 pm

Hello everyone!
Me and my friend Yoyo made 3 Content Packs for Barotrauma with some new items and vessels.

List of Content Packs
1. Cayon 0.1
Just like vanilla but there is a special map called "Vellamo - Cayon" and there are some new items.
2. Cayon - Mini 0.1
There are 5 jobs:
-Capitan
-Crew Member Red
-Crew Member Green
-Crew Member Blue
-Crew Member Orange
3. Cayon - Ultra 0.1
There are 5 jobs:
-Capitan
-Mechanic
-Engineer
-Weapon Specialist
-Doctor
-Mercenary - A soldier for destroy enemy vessels
-Maintance Supervisor - Supervisor for Mechanics and Engineers, have to keep the vessel clean
-Assistant

There are some changes to the monters too:
Endworm's health is now 7500
Mantis's health is now 350
Moloch's health is now 2000
Tigerthresher's health is now 550

List of items:
1. M4A1
A machine gun that uses bullets to shoot, very powerfull at killing other people or small monsters.
Have 3 types of bullets:
-Incendiary bullet
-Explosive bullet
-Normal Bullet
2. Rocket Launcher
A very powerfull rocket launcher that can be used to destroy other vessels or big monsters.
Have two types of rockets: Incendiary Rocket and Normal Rocket
3. Grenade Launcher
Just like every grenade launcher: shoots bullets that have a delay before they explode
4. Suicide Bomb
When you click right and click left it will explode with a high explosion
5. Ultra Scooter
Very fast scooter, uses normal batteries
6. Nuclear Scooter
Scooter for long distances: uses fuel rods
7. Other variations of jumpsuits:
-Red Jumpsuit
-Green Jumpsuit

Github repository
Download link
Last edited by Kanade on Sun Aug 20, 2017 3:05 pm, edited 4 times in total.

RaptorBlackz
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Joined: Thu Feb 16, 2017 12:51 pm

Re: [0.5.4.2] Cayon Content Packs and Mods

Postby RaptorBlackz » Thu Feb 16, 2017 12:55 pm

This content sounds awesome, Especially the new jobs/weaponry.
One question, With the new 5.4.2 patch how do i go about installing the mod?

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Kanade
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Re: [0.5.4.2] Cayon Content Packs and Mods

Postby Kanade » Sun Mar 19, 2017 8:41 pm

Unrar the file, put all folders in barotrauma folder, open barotrauma launcher and then select the content pack.

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SH1FTY
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Re: [0.5.4.2] Cayon Content Packs and Mods

Postby SH1FTY » Sun Feb 11, 2018 5:48 am

This mod looks amazing and I have installed. But whenever i try to play or try to use anything to do with this mod the console pops up and says "Error in StatusEffectRangedWeapon - sounds should be defined as child elements of the StatusEffect. not as attributes" I dont no what that means or how to fix it. any tips or fixes? :?

BaroMadness446
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Re: [0.5.4.2] Cayon Content Packs and Mods

Postby BaroMadness446 » Thu Apr 12, 2018 3:16 am

When I try to play the mod it sends me back to the mission screen. I also tried the other ones and the same problem appeared.

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Kanade
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Re: [0.5.4.2] Cayon Content Packs and Mods

Postby Kanade » Fri Apr 13, 2018 8:29 pm

Eh sorry Im not following this forum in any way but I might do an update for the new version of Barotrauma and add new things.


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