It's update tiem, lads! Here's the changelog:
-Changed the Mod's content package and folder name from Chiko to BTE. Deleting the old content pack and submarines folder is recommended.
-Added a new Submarine Weapon, Shuttle Railgun. It fires Harpoon spears. It has half the size and requires half the power but their damage and reach are comparable to a Harpoon Gun.
-Added a new Submarine Loader, Shuttle Railgun Loader. It can hold up to 9 Harpoon Gun Spears, including Hollowhead Spears.
-Added a new crafting station, Sewing Kit. It's a wall mounted kit used for clothing customization. The Tool Kit is no longer used for this purpose now.
-Added "survivor" variants of some of the clothing items. They offer no stat change from their original variants, it's only for looks/roleplaying purposes. (Most of them made by user Zurreal117)
-Cabinets and Lockers will make a sound when interacted with, letting anyone nearby know they have been opened/closed.
-The Bike Horn is now considered a small item so it can fit inside pockets, plastic bags and the like.
-Fixed a bug allowing Tool Kits to be able to be put inside their crafting slots, crashing the game.
-Fixed a vanilla bug in the Headset xml strings, causing them to be unable to work with Fulgurium Battery Cells.
-Fixed forgotten HUD code in the Diesel-Electric Generator causing it to have a solid HUD instead of a transparent one.
-Added Sewing Kits to all Cabins, Private Quarters and Medical rooms.
-Realigned staircases and other submarine structures and objects.
Nehalennia Mark II's Changes:
-Increased the space between the doors and the blast doors in the access to Engineering and Weapons.
Vellamo Mark II's Changes:
-Installed a collision bumper at the front of the vessel.
-Moved the Depth Charges Tube. It's now in the middle, under the Ballast.
-Fixed some items missing tags, preventing them to use their respective fuel/power sources.
Aegir Mark IV's Changes:
-Installed an Engine Control in Command. It allows the crew to turn the main Engine and/or the secondary ones on and off at will.
-Installed a Ballast Control in Command. It allows the crew to turn the Ballast on and off and also to open and close their doors to aid the Bilge against heavy flooding.
-Added an outside light for the Railgun Battery.
-The lights for the Railgun Battery, Command, Life Support, Medical and one of the staircase ones will take longer to turn off when the power is failing.
-Moved the extra Sonar and Status monitors from the upper decks to Engineering, next to the Nuclear Reactor.
-Edited some of the items in Engineering and moved one of the fire extinguishers in there.
-Added a fire extinguisher in the Cabins so if something catches fire in there, the crew doesn't have to run across multiple decks to get one.
-The upper deck just above the Cabins is now the Canteen. As with all Canteens, it comes with furniture, an electric oven and stocked food cabinets.
-Simplified the Airlock and the Docking Port. They are now partially automatic and are made of less components than before.
-Replaced The Nibbler with The Stinger. The new Shuttle can be used to defend the Vessel since the Aegir's Railgun Battery has limited rotation.
-Added lighting to the Ballast so now it's not completely dark in them unless there's no power.
-Interconnected the Bilge and Ballast systems into one and separated them into 4 tanks so if one of the tanks is breached, the Vessel won't sink like a rock now.
-Installed a number of flooding countermeasures so the submarine is not rendered completely unusable when breached. The Ballast is completely shielded while the rest is only partially shielded.
-Fixed some items missing tags, preventing them to use their respective power sources.
The Stinger's Changes:
-Replaced the Stinger's Railgun with a Shuttle Railgun, so it's weaker now. It's also located above the vessel instead of in front of it.
-Replaced the Railgun Steel Spears with their Harpoon sized counterparts and added more lying around.
-Replaced the contents in the Locker. It's now stocked with Hollowhead Spears containing Blast Charge payloads.
-Increased the size of the front bumpers for increased damage shielding.
-Added 3 switches under the the Navegation Terminal with "music" choices.
-Made some other aesthetical edits around the vessel.