Re: Barotrauma Extended v2.5
Posted: Wed Aug 09, 2017 5:30 am
Aaaaand yet another update. Here's the changelog:
Mod Changes:
-Added a new Railgun ammunition, Railgun Steel Spear. It does a lot of damage and bleeding to a single target.
-Added a new Railgun ammunition, Railgun Copper Spear. It's less effective than steel ones but still deadly.
-Added a new Railgun ammunition, Railgun Aluminium Spear. An even weaker option but it can still mortally wound small creatures.
-Added a new Railgun ammunition, Railgun Plastic Spear. It's an option, in case a crew has no other materials to work with.
-Added a new Reactor fuel type, Fulgurium Fuel Rod. It generates fission at a slower rate than the other fuel rods but it lasts a lot longer.
-Thermite Fuel Rods don't damage Reactors as much and even one of them generates enough temperature to keep the Reactor working underwater.
-Edited the skill requirements and recipes to make or recycle fuel rods.
-Putting Liquid Oxygenite in a Plastic Bag and wearing it turns it into a makeshift diving mask. It only works for a short period of time and causes damage.
-Putting powders in a Plastic Bag and wearing it will worsen the suffocation and cause damage. Health damage depends on the powders inside the bag.
-The trousers used by the vanilla crew are now their own wearable item, Crewmember Trousers. They offer 2 inventory spaces.
-The crew now uses underwear as default legwear so the ones with no profession related trousers will spawn equipped with Crewmember Trousers.
-Edited some of the uniform sprites and their limb depths so they look better.
Nehalennia Mark II's Changes:
-Replaced most of the Railguns loaded ammunition shells with Steel Spears.
-Optimized the Oxygen distribution in the sub to avoid suffocation in small rooms unless more than one crew member is in them.
-Inverted the duct system. Now they are all opened by default to prevent deaths from water pressure in case of a hull breach.
-Added a button right next to the engine to turn it on and off by cutting the power to it.
-Added a form of bumper structures to absorb collision impact damage in case of sinking or re-surfacing too fast.
-The bumper structures at the bottom also work as anchor when the sub sinks into the seabed and might prevent the sub to slip to the sides.
-All of the exterior walls are now heavy walls so the sub should be more resistant to damage.
-Removed some redundant/unneeded structures and items from the sub as a way to reduce lag.
-Made some aesthetic changes to the sub.
Mod Changes:
-Added a new Railgun ammunition, Railgun Steel Spear. It does a lot of damage and bleeding to a single target.
-Added a new Railgun ammunition, Railgun Copper Spear. It's less effective than steel ones but still deadly.
-Added a new Railgun ammunition, Railgun Aluminium Spear. An even weaker option but it can still mortally wound small creatures.
-Added a new Railgun ammunition, Railgun Plastic Spear. It's an option, in case a crew has no other materials to work with.
-Added a new Reactor fuel type, Fulgurium Fuel Rod. It generates fission at a slower rate than the other fuel rods but it lasts a lot longer.
-Thermite Fuel Rods don't damage Reactors as much and even one of them generates enough temperature to keep the Reactor working underwater.
-Edited the skill requirements and recipes to make or recycle fuel rods.
-Putting Liquid Oxygenite in a Plastic Bag and wearing it turns it into a makeshift diving mask. It only works for a short period of time and causes damage.
-Putting powders in a Plastic Bag and wearing it will worsen the suffocation and cause damage. Health damage depends on the powders inside the bag.
-The trousers used by the vanilla crew are now their own wearable item, Crewmember Trousers. They offer 2 inventory spaces.
-The crew now uses underwear as default legwear so the ones with no profession related trousers will spawn equipped with Crewmember Trousers.
-Edited some of the uniform sprites and their limb depths so they look better.
Nehalennia Mark II's Changes:
-Replaced most of the Railguns loaded ammunition shells with Steel Spears.
-Optimized the Oxygen distribution in the sub to avoid suffocation in small rooms unless more than one crew member is in them.
-Inverted the duct system. Now they are all opened by default to prevent deaths from water pressure in case of a hull breach.
-Added a button right next to the engine to turn it on and off by cutting the power to it.
-Added a form of bumper structures to absorb collision impact damage in case of sinking or re-surfacing too fast.
-The bumper structures at the bottom also work as anchor when the sub sinks into the seabed and might prevent the sub to slip to the sides.
-All of the exterior walls are now heavy walls so the sub should be more resistant to damage.
-Removed some redundant/unneeded structures and items from the sub as a way to reduce lag.
-Made some aesthetic changes to the sub.