Some bug fixes and hopefully less crashes.
Added missing Stun bar to the new character HUD information.
Added ability for clients to reconnect to the server and it's configurable, they are stunned and will take their original pre-disconnect stun + a configurable stun timer on rejoin, but will be granted their character back if they are still alive.
Added new refinements to vote kick mechanics, it can now (Differently for admin and vote kicks) prevent rejoins for a duration and announce a rejoin of a recently kicked player for a timer, I have defaulted these to 10 minutes announcement for votekick with a 1 minute rejoin timer while admins have a 2 minute announce with 20 second rejoin timer (Given this is generally used as a warning method), kicks do not allow clients to control their previous body.
Added a new Freeze click command and console command, Freeze denies a player the ability to do anything whatsoever (items/gui and movement controls/buttons etc) more or less except talk. this also works on the AI and disables them accordingly, finally it is possible to mass-freeze and kill all creature and player movement and operation on the server. (But take care they don't crash and die because you paused say, their driving captain or force some poor player to drown).
New default settings to pre-disable Particles / Lights and line of sight.
Ability to modify the behavior of fires and electrical items plus adding in new fire syncing (Before this wasn't synced) if you wish to change fires I recommend using that too - as a note the "Armoursoakfiredamage" is more of a bugfix and recommended to be false, fireproof removes fire damage but armour accidentally absorbed it completely as well but is left in so you may return the old behaviour.
Ability to increase sturdyness of none-broken engines and junction/relays by adding a configurable health regeneration to them, recommend small values naturally unless you want immortal subs.
Added an optimization you may toggle that can reduce server lag with numerous status effects that occur over time, this will be good for modified XML servers and have no harm or changes on game play, it may also help slightly during some hefty chaos such as mass drownings.
A few new values related to toggling the HUD and room information
the new values in the settings file: