SputnikBarotrauma

A place to show off your mods and discuss modding Barotrauma.
sheldor41
Class-D
Posts: 8
Joined: Wed Sep 12, 2018 9:12 pm

Re: SputnikBarotrauma

Postby sheldor41 » Wed Sep 19, 2018 4:04 pm

sputnik should totally make we happy few mod. how could that possibly go wrong. and plus, im great at assuming people can make stuff i dont know have to give a hooting heck to make. anywho the details involve sheldor41 speaking to :EXPUNGED: .... ignore that and carry on the key trick is the :REDACTED:

Mark
Class-D
Posts: 9
Joined: Sat Sep 01, 2018 8:07 pm
Location: de_dust2 and sometimes france
Contact:

Re: SputnikBarotrauma

Postby Mark » Wed Sep 26, 2018 10:44 am

sheldor41 wrote:sputnik should totally make we happy few mod. how could that possibly go wrong. and plus, im great at assuming people can make stuff i dont know have to give a hooting heck to make. anywho the details involve sheldor41 speaking to :EXPUNGED: .... ignore that and carry on the key trick is the :REDACTED:

if you are talking about the "we happy few game" i seriously dont think its possible to make a "joy" pill effect because you cannot change the vision of just somebody but not everybody and even its simple without the "joy effect" but there is also a new problem what are even the advantages and disadvantages of the "joy" effect ? and even (if the "joy" detectors does not exist) how do they know who and what guy took joy and WHY WOULD THE CREW EVEN F :REDACTED: ING CARE WHO TOOK IT (RP SERVERS DONT COUNT) its just also that since "joy" is the most important thing in the game its kinda stupid its not possible and its like making a pokemon games without the pokemons its wortheless but everything else can be possible like lockpicks you can do the same with crowbars with limited uses (like the revolver in BTE who only work if its not underwater) but i am okay with things like a portable crafting station to make everything in the mod its nice but sheldor dont let your dreams break maybe UNDERTOW games may be make a joy like effect only affecting the view and stats of the guy who took it but i am not a dev here so i dont know if its possible with the game engine but nice comment anyways sheldy
made the first non official sputnikbarotrauma submarine (will upload it soon)

Mark
Class-D
Posts: 9
Joined: Sat Sep 01, 2018 8:07 pm
Location: de_dust2 and sometimes france
Contact:

Re: SputnikBarotrauma

Postby Mark » Mon Oct 15, 2018 3:46 pm

Is sputnik sleeping for a thousand years again ?
made the first non official sputnikbarotrauma submarine (will upload it soon)

sheldor41
Class-D
Posts: 8
Joined: Wed Sep 12, 2018 9:12 pm

Re: SputnikBarotrauma

Postby sheldor41 » Mon Oct 15, 2018 8:47 pm

no mark. in fact, i talked to him and he said that he was making a new sputnik submarine named the :REDACTED:. by that i mean he did not tell me the name but still. hes working... or so he is telling me

Mark
Class-D
Posts: 9
Joined: Sat Sep 01, 2018 8:07 pm
Location: de_dust2 and sometimes france
Contact:

Re: SputnikBarotrauma

Postby Mark » Wed Oct 17, 2018 12:07 pm

... interesting
made the first non official sputnikbarotrauma submarine (will upload it soon)


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