v0.6.1.4 Linux unable to join server followed by crash

Posts: 1
Joined: Thu Oct 26, 2017 5:02 pm

v0.6.1.4 Linux unable to join server followed by crash

Postby Darkicus » Thu Oct 26, 2017 5:16 pm

Code: Select all

Barotrauma Client crash report (generated on 26/10/2017 17:40:09)

Barotrauma seems to have crashed. Sorry for the inconvenience!
If you'd like to help fix the bug that caused the crash, please send this file to the developers on the Undertow Games forums.

Game version
Graphics mode: 1920x1200 (Fullscreen)
Selected content package: Vanilla 0.6
Level seed: no level loaded
Loaded submarine: None
Selected screen: Barotrauma.MainMenuScreen
Client (Round hadn't been started)

System info:
    Operating system: Unix 64 bit
    GPU name:
    Display mode: {Width:1920 Height:1200 Format:Color AspectRatio:1.6}
    GPU status: Normal

Exception: Object reference not set to an instance of an object
Target site: Void Disconnect()
Stack trace:
  at Barotrauma.Networking.GameClient.Disconnect () <0x409553f0 + 0x0001f> in <filename unknown>:0
  at Barotrauma.MainMenuScreen.Select () <0x408d7050 + 0x00031> in <filename unknown>:0
  at Barotrauma.MainMenuScreen.SelectTab (Barotrauma.GUIButton button, System.Object obj) <0x408d8d50 + 0x00235> in <filename unknown>:0
  at Barotrauma.GUIButton.Update (Single deltaTime) <0x408e5850 + 0x00158> in <filename unknown>:0
  at Barotrauma.GUIComponent.Update (Single deltaTime) <0x408e5610 + 0x0013b> in <filename unknown>:0

Last debug messages:
   26/10/2017 17:40:09 - Error in Update! GUIComponent runtime type: Barotrauma.GUIFrame; children count: 13
   26/10/2017 17:39:56 - Failed to start the client {The method or operation is not implemented.}
  at System.Net.NetworkInformation.NetworkInterfaceFactory+LinuxNetworkInterfaceAPI.GetNetMask (System.Net.IPAddress address) <0x40952e60 + 0x00017> in <filename unknown>:0
  at System.Net.NetworkInformation.NetworkInterface.GetNetMask (System.Net.IPAddress address) <0x40952e30 + 0x0001c> in <filename unknown>:0
  at System.Net.NetworkInformation.LinuxUnicastIPAddressInformation.get_IPv4Mask () <0x40952d80 + 0x00043> in <filename unknown>:0
  at Lidgren.Network.NetUtility.GetBroadcastAddress () <0x4094f850 + 0x000c5> in <filename unknown>:0
  at Lidgren.Network.NetPeerConfiguration..ctor (System.String appIdentifier) <0x4094f4c0 + 0x0014f> in <filename unknown>:0
  at Barotrauma.Networking.GameClient.ConnectToServer (System.String hostIP) <0x4094ecb0 + 0x0027f> in <filename unknown>:0
  at Barotrauma.ServerListScreen+<ConnectToServer>d__21.MoveNext () <0x40944af0 + 0x000e7> in <filename unknown>:0
   26/10/2017 17:39:34 - Enter "help" for a list of available console commands

OS: Mint 18.1
GPU: Nvidia GTX 950


Code: Select all

Start game
Join server
Enter name
Select server from list
Click join
(console displays debug message)
Close console
Click back
(crash occurs here)

Singleplayer functions perfectly fine.

Posts: 4
Joined: Mon Nov 20, 2017 12:48 pm

Re: v0.6.1.4 Linux unable to join server followed by crash

Postby DanGlieballs » Wed Nov 22, 2017 8:59 pm

Id like to direct you to this post, which solved my issue when trying to join servers (I did not experience crashing). viewtopic.php?f=18&t=7646&p=117565#p117565 your error looks similar to what I had

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