[0.5.4.5][WIP] Jellyfish Mk2 & Capelin Mk1 (Updated 5.27.17)

A place to share custom submarines for Barotrauma, and custom content in the future.
Ol Stinky
Class-D
Posts: 1
Joined: Fri May 05, 2017 6:14 pm

[0.5.4.5][WIP] Jellyfish Mk2 & Capelin Mk1 (Updated 5.27.17)

Postby Ol Stinky » Fri May 05, 2017 7:02 pm

Ship 1: Jellyfish
The Jellyfish is a medium single engine sub with 2 guns. It's designed with scientific missions in mind (exploring ruins, recovering artifacts, and experimenting with husks) with a full laboratory and manufacturing suite, which includes a floodable containment cell and locked hazardous materials closet.

In transitioning the Jellyfish to Mark 2 I've upgraded with a second engine boosting speed, some wiring improvements, and additional text informing players what useful (and dangerous) materials are available in the hazardous materials closet. Big 'thank you' to everyone who provided me with feedback!

Download: https://drive.google.com/open?id=0B0zK- ... 0hFRjBzQU0

Left side:
https://drive.google.com/open?id=0B0zK- ... FlqS1VVT0E

Right side:
https://drive.google.com/open?id=0B0zK- ... WN6TXZsYlE

**NEW SHIP**
Ship 2: Capelin Mk1
The Capelin is a compact hunter-killer sub. It is carries standard and nuclear rounds; with a full compliment of C-4 and small arms for boarding actions. It has 4 rail guns spaced to cover all sides. An effective ambusher, her captain may engage in silent running (lowering internal lighting and flashing lights on signs informing crew to maintain radio silence and minimize chatter to avoid alerting a nearby enemy) and turn external searchlights on and off for stealth and recon.

Download: https://drive.google.com/open?id=0B0zK- ... WtEWnozODA

Left side:
https://drive.google.com/open?id=0B0zK- ... 2Q1d1BMR2s

Right side:
https://drive.google.com/open?id=0B0zK- ... HJ6UTM1bnM

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