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[0.8.0.4] [REL] Cyclops (Barotrauma Extended)

Posted: Sat Jan 06, 2018 2:49 am
by HalfdeadKiller
The cyclops is the most popular and reliable deep-sea submersible in the galaxy. By comparison to the competition it can be crewed by just one pilot, hence the name.

A recreation of the Cyclops from Subnautica. It has a questionably useful Seamoth recreation, and the Cyclops' actual usefulness is questionable. I had fun building it however! This submarine requires Barotrauma Extended. In the game the cyclops is pilotable by one crewman, but barotrauma is a different beast and I do not recommend using it without extra crewmen. I added three two-shot semi-automatic railguns. The main one is capable of firing railgun shells and BTE's railgun spears. The other two secondary ones fire regular harpoon spears. This submarine also sinks easily. The cyclops lacks proper segmentation and extra ballast space, so water anywhere is bad.

Cyclops XII - BTE - https://www.dropbox.com/s/hr7uz48hyu2e3 ... E.sub?dl=0

Old Versions
Spoiler
Cyclops III - BTE - https://www.dropbox.com/s/ey06gg3bz4rua ... E.sub?dl=0

Cyclops IV - BTE - https://www.dropbox.com/s/py61ycogo6m7u ... E.sub?dl=0
- Removed the burst fire option and replaced with a semi-automatic firing system.
- minor bug fixes

Cyclops VIII - BTE - https://www.dropbox.com/s/t4gd9r00izl8q ... E.sub?dl=0
- overhauled the docking area
- bug fixes
- edited the Seamoth

Cyclops IX - BTE - https://www.dropbox.com/s/z1z322v2xs5bs ... E.sub?dl=0

Cyclops X - BTE - https://www.dropbox.com/s/uzcm62ojvpdws ... E.sub?dl=0

Cyclops XI - BTE - https://www.dropbox.com/s/d98ijtfgywrpl ... E.sub?dl=0
- Updated submarine to BTE 4.7
- Minor edits
Spoiler
Cyclops III - BTE
Image
Cyclops VIII - BTE
Image

Re: [REL] Cyclops (Barotrauma Extended) (0.7.0.1)

Posted: Sun Jan 07, 2018 3:46 am
by AdmiralTalloran
Ho shit. Probably the best looking sub i've seen in a while. Could we expect to see a non BTE version anytime?
(As much as I love BTE, I don't host it alot because I rarely get users on my server when I do)

Re: [REL] Cyclops (Barotrauma Extended) (0.7.0.1)

Posted: Sun Jan 07, 2018 7:42 am
by HalfdeadKiller
I can attempt to make a vanilla one once i work out some bugs and stuff I have found.

Re: [REL] Cyclops (Barotrauma Extended) (0.7.0.1)

Posted: Wed Jan 10, 2018 2:08 am
by Valravn
Cooooooool.

Re: [REL] Cyclops (Barotrauma Extended) (0.7.0.1)

Posted: Sat Jan 13, 2018 5:45 am
by HalfdeadKiller
Updated submarine. Minor bug fixes.

Re: (0.7.0.1) [REL] Cyclops (Barotrauma Extended)

Posted: Tue Feb 06, 2018 2:11 am
by HalfdeadKiller
Updated to BTE 4.7.

Re: (0.7.0.1) [REL] Cyclops (Barotrauma Extended)

Posted: Wed Feb 28, 2018 1:49 am
by HalfdeadKiller
Updated to 0.8.0.4 and BTE 5.0.

Re: [0.8.0.4] [REL] Cyclops (Barotrauma Extended)

Posted: Wed Mar 14, 2018 6:41 pm
by NightHunter
When can you update this to BTE 5.2B?

Re: [0.8.0.4] [REL] Cyclops (Barotrauma Extended)

Posted: Fri Mar 16, 2018 1:38 pm
by AndreasTwJ
Hmmm..... I dont know what happened but the jb to the engine got ruined and then when we fixed it, it fried again. The reactor was a bit messed too

Re: [0.8.0.4] [REL] Cyclops (Barotrauma Extended)

Posted: Mon Mar 26, 2018 6:03 am
by PINKFLOPPYMAN
I love this sub, the little details and the wide range of functions added to it make it amazing. Like the airlock cycling, with light indicators as well. I do have a problem though with the seamoth where it won't open it's hatch? I've fiddled with all the buttons in the docking bay and have had no luck in opening up the hatch. It may be that I'm running the newer version of Barotrauma, but i dunno.