[0.8.0.11] [BTE 6.6b] The Assassin

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Download: https://jumpshare.com/v/OjDTGyDkwd3gfuO0A2XI

Dimensions: 13x5 m

Recommended crew size: 1-2

Recommended crew experience: Intermediate

Compatible content packages: BTE 6.6b

The Assassin is a heavily armed large shuttle designed both for making individual and campaign missions. It runs on diesel generator in order to reduce amount of infrasonic noise generated by it and exterior lamps can be switched off. It's very large amount of oxygen modules forces diesel generator to generate so much infrasonic energy, that rocks around submarine can be visible in short range, while sonar is turned off. Also does generate enough infrasonic energy to detect creatures from far distance, while making itself detectable most often from just short. The Assassin may be the first coalition's submarine in history to be stealth-based due to it's engineering structure. Sonar can remain turned off and submarine can go on low speed to prevent exterior combatants from being provoked.

The Assassin features 8 fussion railgun shells used to attack it's target from moderate distance, assault exosuit and various other tools coming in handy for various situations during the shift. Below The Assassin features two small platforms to prevent itself from taking fall damage and having trouble with reaching creatures below hulls. It even features it's own vending machine with protenium bars for threatening injuries.

The assassin is pretended to be a battle shuttle, not rescue shuttle as it doesn't feature docking port plus it's explosive railgun ammunition may damage hulls of main submarine. It is generally designed for regular solo campaigns, but it also features research terminal. Submarine's owner can have one trusted friend to be a scientist on his submarine to improve equipment.

It takes some time for diesel generator to load, so if the submarine owner has a co-worker with self, they have a time to make a plan, before moving on.

If someone leave the submarine, they can always lock door behind themselves twice to make water inside the airlock be flushed out, so The Assassin is not gonna fall.

Pros:
*Diesel generator does not break under water.
*Well stocked in all most useful ways.
*Can go stealth. Possibly first submarine in history based upon this tactic.
*Ammunition does not have to be wasted on infiltrated combatants and those combatants don't pose threat.
*Beneath platforms gives protection from fall damage and let's fight creatures below the hull.
*Solo-designed, so no risk of sabotage acts and more single minded decisions.
*Satisfying maximum movement speed by BTE standards.
*Exterior light reveals large area in directions of submarine, where combat with monsters is easy.

Cons:
*No backup batteries.
*Not suitable for rescuing other submarines.
*No docking support.


Copyright goes to rico6822 (a.k.a. rico682, Redeloper). Publishing or sharing modded version of this submarine without getting rico6822's permission for it may end up badly.
Barotrauma submarine designer- rico6822
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