[BTE 7.7] Judas V2.3 / [BTEP 1.6] Judas V1.2c

A place to share custom submarines for Barotrauma, and custom content in the future.
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randymagic241
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Joined: Sun Jun 03, 2018 12:12 pm

[BTE 7.7] Judas V2.3 / [BTEP 1.6] Judas V1.2c

Postby randymagic241 » Mon Aug 06, 2018 10:35 pm

The Judas is a light attack submarine, with it's most notable feature being its body disposal chute. Located in the brig the body disposal chute can dispose bodies with ease and little worry or be used for other, more nefarious means.

Screenshot of the Judas:

Image

Some of the Judas's features include:

- A 'totally legit' prisoner escape.
- Viewing areas for body disposal/executions.
- A body disposal chute that kills within 10 seconds and the only hope of escape is if you have a cutter.
- A bilge system akin to the ones seen on Aegir IV.
- Quite possibly the best equipped kitchen in the Coalition's fleet, complete with kitchen doors rewirable with carrots.
- A humane and luxurious brig if you forget about the disposal chute.
- CCTV surveillance.
- Engine and duct block control from command.
- Private radio channels for every main faculty.

The sub specialises in non lethal weaponry to deal with perpetrators on the sub, so comes stock with enough restraint sets and means of stunning. Because of this, there is a clear lack of lethal weaponry, including knives. In fact, the only lethal ranged weapons that come with the ship are 2 spear guns and the captain's revolver, as well as a gauss pistol.

The submarine also takes measures to prevent rewiring, in that important doors/machinery cannot be tampered with with wrenches, crowbars or screwdrivers.

Anyways, here is the download link: https://www.dropbox.com/s/gmyv7zp861bwc ... s.sub?dl=0

The BTEP edition has arrived! Here's the link: https://www.dropbox.com/s/i1acha6bvl5xa ... s.sub?dl=0
Last edited by randymagic241 on Thu Oct 18, 2018 6:46 pm, edited 38 times in total.
Image
"Saul Myers is going to throw you out the chute."

Check out my BTE/BTEP sub, the Judas: viewtopic.php?f=22&t=9783

rico6822
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Location: Poland

Re: [BTE] Judas

Postby rico6822 » Tue Aug 07, 2018 11:02 am

Have you tried to generate waypoints using a button for it?
If polish players can play barotrauma and barotrauma takes place in space, than Poland can into space.

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randymagic241
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Posts: 97
Joined: Sun Jun 03, 2018 12:12 pm

Re: [BTE] Judas

Postby randymagic241 » Tue Aug 07, 2018 11:44 am

rico6822 wrote:Have you tried to generate waypoints using a button for it?


No, not yet. I had the submarine capable of completing missions in multiplayer so I put it here and completely forgot to generate them. If I get round to it I'll post an updated version with waypoints here :3
Last edited by randymagic241 on Tue Oct 02, 2018 4:51 pm, edited 1 time in total.
Image
"Saul Myers is going to throw you out the chute."

Check out my BTE/BTEP sub, the Judas: viewtopic.php?f=22&t=9783

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randymagic241
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Posts: 97
Joined: Sun Jun 03, 2018 12:12 pm

Re: [BTE] Judas V1.1

Postby randymagic241 » Tue Aug 07, 2018 1:06 pm

JUDAS V1.1

- Generated waypoints, so the submarine should work for single player now.
- 02 status light for the brig is fixed. It will only turn on now when the brig has no available oxygen.
- Replaced the shuttle engines with a brand spanking new main engine.
- Edited door messages to be more player friendly.
- Command doors can now only be opened by Captains/Officers.
- Some wiring in Corridor 2 has been edited to be less visible.

That's all for now guys!
Image
"Saul Myers is going to throw you out the chute."

Check out my BTE/BTEP sub, the Judas: viewtopic.php?f=22&t=9783

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randymagic241
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Posts: 97
Joined: Sun Jun 03, 2018 12:12 pm

Re: [BTE] Judas V1.2

Postby randymagic241 » Mon Aug 13, 2018 3:35 pm

JUDAS V1.2

This is for the new BTE update, so pretty short.

- Added new utility jumpsuits in cabins.
- Changed the bg wall in prison to something more appropriate.
- Added new outfit to command...
- Added fire extinguishers (about bloody time).
Last edited by randymagic241 on Mon Aug 20, 2018 4:32 pm, edited 1 time in total.
Image
"Saul Myers is going to throw you out the chute."

Check out my BTE/BTEP sub, the Judas: viewtopic.php?f=22&t=9783

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randymagic241
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Posts: 97
Joined: Sun Jun 03, 2018 12:12 pm

Re: [BTE] Judas V1.3

Postby randymagic241 » Sun Aug 19, 2018 2:49 pm

JUDAS V1.3

This is for BTE 6.9:

- Removed one buzzer due to changes in their range.
- Ballasts now use the new levers to be opened.
- Many lockers and cabinets now require ID access to open. This includes lockers containing class specific radios and armaments.
- Added a buzzer again because I suck at reading changelogs.
Image
"Saul Myers is going to throw you out the chute."

Check out my BTE/BTEP sub, the Judas: viewtopic.php?f=22&t=9783

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randymagic241
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Posts: 97
Joined: Sun Jun 03, 2018 12:12 pm

Re: [BTE] Judas V1.4

Postby randymagic241 » Wed Aug 29, 2018 10:50 pm

Judas V1.4

- Added some mantis eggs to make mantis caviar.
- Added an emergency door outside of command in case of a breach.
Image
"Saul Myers is going to throw you out the chute."

Check out my BTE/BTEP sub, the Judas: viewtopic.php?f=22&t=9783

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randymagic241
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Posts: 97
Joined: Sun Jun 03, 2018 12:12 pm

Re: [BTE] Judas V1.4b

Postby randymagic241 » Thu Aug 30, 2018 12:17 pm

Judas V1.4b

Updated for the new BTE update

- Added pill bottles in public first aid cabinets
Image
"Saul Myers is going to throw you out the chute."

Check out my BTE/BTEP sub, the Judas: viewtopic.php?f=22&t=9783

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randymagic241
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Posts: 97
Joined: Sun Jun 03, 2018 12:12 pm

Re: [BTE] Judas V1.4c

Postby randymagic241 » Sat Sep 01, 2018 5:52 pm

[BTE] Judas V1.4c

During a multiplayer session there was a fair few issues in my sub design brought to light by a bug in the game that meant I needed to rework a fair amount of the submarine, as well as add some things, to prevent being titled the crown prince of bad botes and forever being inferior to the Vellamo 2.

- Removed redundant flare rounds.
- Replaced redundant flare round with spare parts in airlock.
- Due to unforeseen consequences, the body chute now has its own dedicated pump to prevent ship-wide flooding.
- Gets laughed at for forgetting the toolkit.
- Adds toolkit.
- Replaced all utility levers with access panels.
- Because of ID locked lockers, engineering/workshop is now accessible to anyone.
Image
"Saul Myers is going to throw you out the chute."

Check out my BTE/BTEP sub, the Judas: viewtopic.php?f=22&t=9783

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randymagic241
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Posts: 97
Joined: Sun Jun 03, 2018 12:12 pm

Re: [BTE] Judas V1.8b / [BTEP 1.3] Judas V1.0

Postby randymagic241 » Mon Sep 03, 2018 5:39 pm

:REDACTED:
Last edited by randymagic241 on Fri Sep 28, 2018 5:31 pm, edited 6 times in total.
Image
"Saul Myers is going to throw you out the chute."

Check out my BTE/BTEP sub, the Judas: viewtopic.php?f=22&t=9783


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