Good.mrpeanut188 wrote:Mmm.....
Re: Dev Topic #2
#512Didn't see his post saying it was keter.Omniary wrote:Ah, but SCP-772 is a Euclid specimen.Sparks wrote:I'm gonna take a guess that it's the bug SCP you were making a model for.
SCP-772.
What fun is there in making sense?
Now, if you will excuse me i have some chaos to wreak.
Resident forum robot monkey, and chaos incarnate.
Now, if you will excuse me i have some chaos to wreak.
Resident forum robot monkey, and chaos incarnate.
Re: Dev Topic #2
#513Actually I really got 772 on the backburner for a while. ndi05 sort of had a point about the low fear factor in-game of it, I was just looking for a good wandering Euclid class that day that'd attack the player without instakilling them. I didn't question if it was scary or not *cough*scp-966*cough*. Anyhow the new SCP isn't my model either, I just rigged + animated + textured it.Sparks wrote:I'm gonna take a guess that it's the bug SCP you were making a model for.
SCP-772.
-Also edited my last post here on this page to correct my english.
Re: Dev Topic #2
#514Well the cage itself actually has to be smaller than what I've made it canonically. 1m x 0.5m x 0.5m is the canon. But any smaller will look weird.Virtus Tenebrae wrote: Which, I should point out, should be a helluva lot bigger to be canon. Amazing design so far though.
Re: Dev Topic #2
#515Heh, sorry 'bout that. You're right. The picture on the SCP site really screws with the dimensions of its containment cell.InnocentSam wrote:Well the cage itself actually has to be smaller than what I've made it canonically. 1m x 0.5m x 0.5m is the canon. But any smaller will look weird.Virtus Tenebrae wrote: Which, I should point out, should be a helluva lot bigger to be canon. Amazing design so far though.
Lol, idiot detected: http://steamcommunity.com/sharedfiles/f ... =131669598
Re: Dev Topic #2
#516That's why the original map was designed to accommodate a fairly large containment cell (SCP-106 big)Virtus Tenebrae wrote:Heh, sorry 'bout that. You're right. The picture on the SCP site really screws with the dimensions of its containment cell.InnocentSam wrote:Well the cage itself actually has to be smaller than what I've made it canonically. 1m x 0.5m x 0.5m is the canon. But any smaller will look weird.Virtus Tenebrae wrote: Which, I should point out, should be a helluva lot bigger to be canon. Amazing design so far though.
Re: Dev Topic #2
#518Then be. This is Dev Topic, not Patience Topic.Codaman2x4 wrote:I need to learn to be more patient.
Re: Dev Topic #2
#519InnocentSam wrote:That's why the original map was designed to accommodate a fairly large containment cell (SCP-106 big)Virtus Tenebrae wrote:Heh, sorry 'bout that. You're right. The picture on the SCP site really screws with the dimensions of its containment cell.InnocentSam wrote: Well the cage itself actually has to be smaller than what I've made it canonically. 1m x 0.5m x 0.5m is the canon. But any smaller will look weird.
this is a dev topic for the game, not your mod.
Re: Dev Topic #2
#520*facepalm*Ryan_Leanardoe wrote:
this is a dev topic for the game, not your mod.
Mod development CAN be discussed here...