MTF Squad - Tips and Tricks?

#1
My apologies for making two of the same threads; I remedied that. :?

Yup! I've gotten myself in a pickle with the MTF Squad... Team... Whatever! :D

I managed to escape the Old Man's pocket dimension, and found myself in 106's Containment Chamber; I played around with the buttons, broke the baits femur, and contained SCP-106. However, I can't get out of there, because there are one or two MTF dudes on the bridge, blocking the way across.

Obviously, running past 'em results in failure.

Would there be any way of sneaking past' em without dying? Will they get bored and leave, if I am to wait around, or would that simply make my situation worse, if I were to wait? Or am I a screwed poodle in this situation anyway, to make the long story short? :P :?

Alternatively, I could just let the Old Man go, and watch him wreck havoc upon my enemies, but I doubt that would work. Would be funny, though. Until I got dragged into the Pocket Dimension once more. 8)


Also, if anyone else is having trouble with the MTF Squad, they're more then welcome to come here, and ask for some tips and tricks. Unless I completely missed that kind of thread. :P
"Okay, he can't f~ing open doors, you're fine."
"Are you sure? He f~ing killed those guys." :173:
"Yeah, but he didn't open any doors."
"THEY WERE ORANGE!"