Hello everyone, I’ll try and keep this short. (Edit: I failed)
So to most people here (which I guess now is like, only 15 people), you’re probably wondering: who the hell am I and why am I making a post regarding CB’s development?
Before discussing the crux of this post let’s just get some stuff about v1.4 out of the way. A couple months ago me and Juanjpro decided to come back to Containment Breach and begin development on one final version, 1.4. It was going to be our last contribution to the game, after which we would drop it altogether and move onto other projects. The repo for said update if you’re curious is here: https://github.com/juanjp600/scpcb
If you’ve been active on Undertow Games’ Discord then you’re probably already aware of this stuff, but what we haven’t mentioned publicly so far was that for the past month we’ve been stressed out over some sketchy and outright deceitful actions of another developer, specifically Vane Brain.
Some time ago, Vane Brain decided to make a very important decision for the game. This involved a collaboration between him and another studio, the details of which we will not be discussing publicly. He made this decision while failing to properly inform the current lead devs of all of the details, and assuming authority that he frankly should not have. This included failing to mention this other studio at all, let alone the fact that they would be involved financially in the project.
After finding out about it, some severe mistakes had already been made. This nearly lead to the cancellation of the project, since there was a possibility that correction would not be possible and dealing with the consequences would have been too much of a hassle.
Out of confusion, we decided to contact Regalis about the situation, and it turns out he had not been properly informed of the situation either. For the past few days he took time out of working on Barotrauma to help resolve all the issues we had.
This culminated in some of the developers having to pay money in damages over the deal (because Vane Brain sure wasn’t going to). Thankfully though the other studio has been graciously cooperative and understanding of our situation. However, all of this could have been avoided if Vane Brain was just more transparent on the deal he was making.
Given how serious this was, we’ve decided that Vane will no longer be involved with v1.4’s development to prevent further complications of this nature. Note that this is not Third Subvision Studio’s or the other studio’s fault; we continue to wish them the best of luck in their endeavors. But as it currently stands, we simply cannot trust Vane Brain as a responsible authority figure.
Thanks for reading,
Mark and Juan.
tl;dr big oof
A word on 1.4’s development and Vane Brain
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Last edited by CommanderMark on Tue Sep 04, 2018 1:44 am, edited 1 time in total.