Re: SCP: Containment Breach C++ Conversion
#121Yay, will I finally be able to 3D rip xd a model of the maps!?
It's great that after all this time you're still working on this and haven't given up, it does seem your financial situation is bad at the moment so i wish you luck with IRL stuff and with this as well.answer42 wrote:Just a note for those who care, I'm working on getting my site unsuspended. I haven't been able to keep up with requirements by my host recently so my account was suspended, but it should be back up in 24 hours.
Thank you. [I'll be honest and say that I saw this a while ago, I had just been to lazy to log in...]Irontaco wrote:~snip~
It's great that after all this time you're still working on this and haven't given up, it does seem your financial situation is bad at the moment so i wish you luck with IRL stuff and with this as well.
Anythings possible when your building the engine yourself. ;P [Though there aren't flashlights in the game on purpose, therefore, I will not be implementing a flashlight item unless it were approved by the higher ups.]Soulzarath wrote:Would flash lights be possible in the C++ conversion?
That was basically just to prove I had done something and to get it out there, but it's going extremely slowly due to college, [lack of] money, programming blocks [no pun intended], etc. I'm thinking I may need to scrap some of my current work and rewrite it, but at the same time, I don't wanna go into 4 different directions repeatedly because I scrap something then decide that it will work fine with a little cleanup. I haven't gotten to work on it in a bit, and I really wish I had things straightened out more so that I could...seaal wrote:So, hows this going? I haven't visited this topic in quite a while. As far as I know, this is only the menu.
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