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Re: SCP: Containment Breach C++ Conversion

Posted: Sat Jul 20, 2013 12:11 am
by PureNexus
LukeDude759 wrote:
PureNexus wrote:NVidia GeForce 7150M

(The game barely runs and is always around 3-5fps, but it runs.)
Try turning the resolution down to the minimum. This is usually 800x600 or 640x480. That will increase the framerate.
I did that. I also used it in windowed mode. Now my average is around 10fps.

Re: SCP: Containment Breach C++ Conversion

Posted: Sat Jul 20, 2013 8:39 am
by MrGuilkeyFace
Has anyone noticed the new pic on the site?
Its a big red SCP-173.
:3
That sounded weird.

Re: SCP: Containment Breach C++ Conversion

Posted: Mon Jul 22, 2013 3:11 am
by LukeDude759
PureNexus wrote: I did that. I also used it in windowed mode. Now my average is around 10fps.
PureNexus wrote: Now my average is around 10fps.
PureNexus wrote: 10fps.
o.o

Okay, if you can't afford a new graphics card, there's really no hope for you... Sorry 'bout that.

Re: SCP: Containment Breach C++ Conversion

Posted: Mon Jul 22, 2013 5:28 pm
by PureNexus
LukeDude759 wrote:
o.o

Okay, if you can't afford a new graphics card, there's really no hope for you... Sorry 'bout that.
Even if I could, I can't. It's an integrated Graphics Card in my laptop.

Re: SCP: Containment Breach C++ Conversion

Posted: Sun Aug 18, 2013 4:02 pm
by MrGuilkeyFace
Has anything been going on lately? This conversion looks almost dead. :I

Re: SCP: Containment Breach C++ Conversion

Posted: Wed Aug 28, 2013 12:38 am
by Lotims
AMD Radeon HD 6750M

Re: SCP: Containment Breach C++ Conversion

Posted: Wed Aug 28, 2013 11:10 pm
by LukeDude759
MrGuilkeyFace wrote:Has anything been going on lately? This conversion looks almost dead. :I
I say it's not dead unless the developer officially says it's dead. And a lack of announcements and updates doesn't count as officially dead.

Re: SCP: Containment Breach C++ Conversion

Posted: Sun Nov 24, 2013 1:17 pm
by mrslig100
Image

Re: SCP: Containment Breach C++ Conversion

Posted: Sun Nov 24, 2013 2:37 pm
by D-9999
mrslig100 wrote:
Image
Don't reply to bots, Slig. It's what they want.

Re: SCP: Containment Breach C++ Conversion

Posted: Thu Dec 26, 2013 11:26 pm
by answer42
Just a note for those who care, I'm working on getting my site unsuspended. I haven't been able to keep up with requirements by my host recently so my account was suspended, but it should be back up in 24 hours.