Is 513 going to be added in the game or not?
I was reading some posts about that but im stil not sure...
yes or not?
Also i love this new faces ^^
Re: I have a question about 513-1
#2People that hear the bell, (the noise on the intercom) they normally kill themselves because they are tormented and constantly in fear of 513-1. So no point in escaping if your going to hear that sound and die anyway. me too
I'm bad at keeping my emotions bubbled and end up being perfect. It would have been trouble.
Re: I have a question about 513-1
#3It was in the game for a while, but was removed and (presumably) replaced with 372. The removal may or may not be permanent.
513-1 still exists as one of the creepy images that flash on 895's monitor when you look at it for too long.
513-1 still exists as one of the creepy images that flash on 895's monitor when you look at it for too long.
Re: I have a question about 513-1
#4This might be a little non-canon but I see a way of adding him back in, when the player sees him pop up he could lose his sanity a bit and start self-harming him/her self if the player closes their eyes if they see 513-1 within 30-60 seconds (Or whichever timeframe) they can actually stop themselves from suiciding but end up injuring themselves.
Re: I have a question about 513-1
#5I see that there are some impossible ways to get 513-1 back ingame...
But still, if the bell could be ingame, and you would accidentally ring the bell and the ghost would appear.[ Oh yes, and, It would be like this: if some other guy or personnel or SCP could ring that bell accidentally..]
But still, if the bell could be ingame, and you would accidentally ring the bell and the ghost would appear.[ Oh yes, and, It would be like this: if some other guy or personnel or SCP could ring that bell accidentally..]
Re: I have a question about 513-1
#6._.Jellycog wrote:I play the earlier versions for our favourite radical ghost.
Re: I have a question about 513-1
#7Many people disliked the then inclusion of SCP-513 simply because they felt that once they heard it they would die eventually, so escaping would be a moot point. This was eventually solved when SCP-513-1 was removed in favor of the current implementation of SCP-372, which functions similarly to SCP-513-1 without the guaranteed death.
Some people have argued that SCP-513 itself, the actual bell, could be shown to the player ingame. Such as being inside a storage area that holds other SCP's. Until then there are no plans to put SCP-513 or SCP-513-1 back into the game.
Some people have argued that SCP-513 itself, the actual bell, could be shown to the player ingame. Such as being inside a storage area that holds other SCP's. Until then there are no plans to put SCP-513 or SCP-513-1 back into the game.
SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.
Re: I have a question about 513-1
#8You say no plans... Well, if people don't like it then cancel the plans of implementation 513-1Steelpoint wrote:Many people disliked the then inclusion of SCP-513 simply because they felt that once they heard it they would die eventually, so escaping would be a moot point. This was eventually solved when SCP-513-1 was removed in favor of the current implementation of SCP-372, which functions similarly to SCP-513-1 without the guaranteed death.
Some people have argued that SCP-513 itself, the actual bell, could be shown to the player ingame. Such as being inside a storage area that holds other SCP's. Until then there are no plans to put SCP-513 or SCP-513-1 back into the game.