Re: The current GUI

#22
Steelpoint wrote:I always particularly liked Resident Evil 3's Inventory Display.
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It might work? But it would pretty much block off most of the screen. It could add special menus like estimated player health when items are found.

Heres a 10 second mockup
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I once suggested long ago that we adopt a BIOHAZARD- like inventory screen. I suggest it again, along with stolen inventory sounds. Lets do it.
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I WANT TO [REDACTED] INSIDE TWILIGHT SPARKLE
DRIVER_IRQL_NOT_LESS_OR_EQUAL
Atheros drivers SUCK!

Re: The current GUI

#24
spartan322 wrote:Pretty sure that Regalis is not allowed to use assets from other games.
It's just a concept...

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Omniary: fuck you anglerfish can't smell
Dr. Trialtrex21: how you know bitch
Omniary: it probably could smell you though
could probably smell your fucking dank ass nasty powersuit structure gel trog ass enslaved protein bullshit sloshing in your suit from a mile away

Re: The current GUI

#26
InnocentSam wrote:
Irontaco wrote:I can agree on some degree (rhymes!) about the immersion thing. When making that image i had the old style horror games on my mind. Thanks for your feedback on it.
If it's any consolation, I'm attempting to mod your GUI in as an optional feature into the Box of Horrors :)
Awesome! Don't add it like that though, contact me and i can do artwork for everything.
sup

roger copy bravo tango mango