v1.3 Update

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Precipitator
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Re: v1.3.2 Update

Postby Precipitator » Tue Oct 18, 2016 3:54 pm


I hope you've added an actual good event this time not just a zombie standing up from a bed and some purpose of going in... Anyway, nice to see more BoH kind of stuff...
I lead the SCP Auchenharvie Splinter.
Current Rank: Class C - Containment Specialist (Level 4).
Tester: Box of Horrors, SCP-CIM, N.T.F.
I develop the Future Horror Mod:
viewtopic.php?f=11&t=4039

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FrostyHoneyJuice
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Re: v1.3 Update

Postby FrostyHoneyJuice » Tue Oct 18, 2016 5:01 pm

Cool beans! We have a dead body over here!

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(The only thing I did was increasing the contrast, that's all!)
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AveryLP
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Re: v1.3 Update

Postby AveryLP » Sun Oct 30, 2016 8:50 pm

I think that the zombie in the medibay should have a different sound than the 049-2 instances, for more diversity.
Playing SCP : Containment Breach since v0.6.5.

My favorite SCP's: Pretty much all of them


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slender1200
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Re: v1.3 Update

Postby slender1200 » Sun Oct 30, 2016 9:30 pm

I swear, if that zombie has the same animations that it had in FPSC, it will actually will make my day, because in FPSC, his walking animation made him look like his waist was jello, and his attack animation was a karate chop. Please let that happen.
(If it is a zombie)
Don't worry about your son, he will be sent to the deep dark depths in no time.

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CommanderMark
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Re: v1.3 Update

Postby CommanderMark » Sun Oct 30, 2016 10:18 pm


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Blue Prefect
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Re: v1.3 Update

Postby Blue Prefect » Sun Oct 30, 2016 11:52 pm

CommanderMark wrote:btw 1.3.3 is out now, 7 hours before halloween (cause timezones).

So uh, happy Halloween in Finland!

Happy Halloween Mark🎃🎃
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DL_Baryonyx
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Re: v1.3 Update

Postby DL_Baryonyx » Mon Oct 31, 2016 12:19 am

I'm trying to find the medibay but i can't find it, is it in the LCZ anymore ?

VincentRipperdactyl
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Re: v1.3 Update

Postby VincentRipperdactyl » Mon Oct 31, 2016 12:23 am

DL_Baryonyx wrote:I'm trying to find the medibay but i can't find it, is it in the LCZ anymore ?

I think it is in the entrance zone
Safe Euclid Keter Thaumiel\ :096: /

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AveryLP
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Re: v1.3 Update

Postby AveryLP » Mon Oct 31, 2016 4:29 am

I like this new elevator room, that one reminds me of the NTF mod to be honest.
Playing SCP : Containment Breach since v0.6.5.

My favorite SCP's: Pretty much all of them


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Vane Brain
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Re: v1.3 Update

Postby Vane Brain » Mon Oct 31, 2016 5:15 am

AveryLP wrote:I like this new elevator room, that one reminds me of the NTF mod to be honest.

Because it is from NTF mod
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