bluntanims wrote:I agree with you, He is a lot easier now. However him going in a straight path to you, rather then having path-finding looks really weird when he goes straight through walls and going through the ceiling and ground.
How I think they can improve him, is by having his speed increase a little bit, and have him disappear after a longer period of time. As well as giving him other mechanics such as him walking through the wall in front of you when you are running away from him, I recon that would be really freaky and give him more dimension and difficulty.
That actually planned for 1.4 ;)