1.3.7 Changelog (Is this title better, you bully?)

#1
https://github.com/Regalis11/scpcb/comm ... 569f2135c2

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v1.3.7
Saves from version 1.3.4 and onwards are compatible with this version.

- New animations for the SCP-008-1 zombie.

Bug Fixes:
- Fixed camera fog staying far after restarting the game while having the nvg equipped.
- Fixed transparency effect of the brushes on SCP-939's model.
- Fixed a bug that prevented the player to save on a chat screen in Euclid mode
- Fixed SCP-714 not preventing the effects of SCP-1025 and SCP-895.
+- Fixed SCP-1025 achievement unable to be unlocked.
- Fixed the sanity system not working properly.
- Hopefully fixed a bug that caused SCP-106 to teleport at the same location as the player at Gate A.
- Fixed the explosion effect for SCP-294 drinks.
- Fixed items falling through SCP-1499's dimension if the player loaded a save file and re-entered it.
- Fixed SCP-939 instances getting frozen when leaving SCP-1499's dimension.

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Last edited by UnluckyCharms on Thu Jan 26, 2017 5:13 pm, edited 1 time in total.
I've been playing SCP - Containment Breach since v0.2

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Re: OH SHIT BOYS HERE IT COMES!!!

#8
scooterman1542 wrote:
ReptileMonster wrote:There should be an update where one scp-939 instance wanders around the facility aimlessly.
you mean the "fuck the player" update?
The game does state that 4 SCP-939 instances escaped when you die by one of them, yet we only see 3 in the storage area. it would make sense if a 4th one just wanders around the rest of the facility. That's just my thoughts.
:duck:

Metroid construction: http://forum.metroidconstruction.com/in ... le;u=40862

Re: 1.3.7 Changelog (2/1/2017) - STILL INDEV

#10

Code: Select all

v1.3.7
Saves from version 1.3.4 and onwards are compatible with this version.

- New animations for the SCP-008-1 zombie.*
- Changed the room where the player appears when leaving the pocket dimension.

Bug Fixes:
- Fixed camera fog staying far after restarting the game while having the nvg equipped.
- Fixed transparency effect of the brushes on SCP-939's model.
- Fixed a bug that prevented the player to save on a chat screen in Euclid mode
- Fixed SCP-714 not preventing the effects of SCP-1025 and SCP-895.
- Fixed SCP-1025 achievement unable to be unlocked.
- Fixed the sanity system not working properly.
- Hopefully fixed a bug that caused SCP-106 to teleport at the same location as the player at Gate A.
- Fixed the explosion effect for SCP-294 drinks.
- Fixed items falling through SCP-1499's dimension if the player loaded a save file and re-entered it.
- Fixed SCP-939 instances getting frozen when leaving SCP-1499's dimension.
- Fixed SCP-173 having the ability to stand on the walkway in the starting room.
- Fixed the guard and scientist in starting room to appear once you save and load during the breach event.
- Fixed the blur effect when leaving the pocket dimension.
- Fixed NPCs and items not getting teleported when travelling with the elevator.
- The player cannot use ":","/","\" and "." characters for a save file anymore - this should prevent the unable to save bug.
*Actually now it is using old 049-2 animations
Image