My theory about the graphical "flicker" bug.
#1So I have been encountering the "flicker" bug a lot. This one is related mainly to performance and textures as the first sign of this will be a poor framerate accompanied by one or two flickering textures. I was playing when this started happening to me. Instead of quitting and restarting like I usually do, I continued playing and saved. Shutting the game down and reloading it seems to help, but not every time. The more I played, the worse the bug got. My framerate went from a solid 31 (I had it limited to 30) down to 10 FPS. I noticed more flickering until I could see through the walls entirely. Textures started going haywire. I could see lights through rooms and the walls started to disappear. However, collision remained the same. I have a feeling that this bug is related to the way in which rooms that are closed off by doors will "hide themselves" to save on performance (what the player can't see isn't rendered). This bug causes massive lag spikes and destroys framerate. Eventually, I couldn't even see doors or switches.
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History is written by the victor~Winston Churchill
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History is written by the victor~Winston Churchill
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