[v0.1.1] SCP - ISOLATION (fan game)

Discussion of SCP-games other than Containment Breach and SCP-087-B
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GreatCorn
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[v0.1.1] SCP - ISOLATION (fan game)

Postby GreatCorn » Tue Dec 19, 2017 9:56 pm

A game I'm currently working on. Downloads of different versions will be posted here.
The official site(for now): https://scp-isolation.yolasite.com/
Link for the Google+ community: https://plus.google.com/communities/118318528740949525834
(some early screenshots and teasers, also some posters for thumbnails)
My first post about it: http://undertowgames.com/forum/viewtopic.php?f=3&t=7735
Plot:
Spoiler
Everything happens in the same site as the SCP:CB one. The main character is level 3 Research Agent Greg, working in the Entrance Zone. The breach happens and Greg wakes up near the time MTF units enter the facility with an objective of killing every survivor (the containment breach is quite a huge event, Franklin would not like to lose his job, so they disable all the connection of the underground and the upper areas of the facility) and recontaining all escaped SCPs. Greg tries to escape, while running from MTFs, but all the gates are closed. Suddenly, SCP-682 escapes at the gate A, so alpha warheads are detonated and there is no chance to get out by yourself. The whole game Greg is going to struggle to survive and tell the truth about the horror going on in the facility. (sorry for my bad English, I'm also still working on the plot)

Links:
Spoiler
(calm down, there are no viruses there)
v0.0.1:http://www.mediafire.com/file/dfdmwbf2cc2dqna/SCP_-_ISOLATION_v0.0.1.rar
Main game, showing the graphics only.
v0.0.2c:http://www.mediafire.com/file/mntigl4gftu4i0m/SCP-I0.0.2c.rar
173, MTFs, blinking, more rooms, also trying to make the game less laggy.
v0.0.3: http://www.mediafire.com/file/awnlia88ij3o40n/SCP-I0.0.3.rar
New MTF models, removed flashlights on P90's. New rooms.
v0.0.4: http://www.mediafire.com/file/x5hgqfyp1j95d6i/SCP-I0.0.4.rar
More SCPs in the Service level, new 173 model and a menu with options. Some fixes, like the ultra-fast blinking meter and doors, that reopen, when you close them.
v0.0.6: http://www.mediafire.com/file/cxm1h9tttam6tun/SCP-I0.0.6.rar/file
Changes to some rooms, animations, SCP-650, a way to "win" the game, an "Extras" menu, disabled MTFs(they'll appear a little bit later in the plot).
v0.0.7: http://www.mediafire.com/file/3y1csf86d ... 7.rar/file
Added some plot and objectives, ability to collect documents and later read them in the extras menu, more options. I also began rewriting MTFs AI completely, but they can't kill you yet.
v0.0.8: http://www.mediafire.com/file/hyrwfj3kr ... 8.rar/file
More plot, of course. A ~50% done Heavy Containment Zone along with some SCPs like SCP-303 and SCP-682(some minor scripted occurrences). The intro is finally there.
v0.0.8.6: http://www.mediafire.com/file/w2gpvstm4 ... 6.rar/file
A save function, fixed pause menu, 682's chamber and its control room, a HCZ Class D chambers room.
v0.0.9: http://www.mediafire.com/file/drr38rzrh ... 9.rar/file
Added a backstory intro video. New documents and loadscreens. A Site-██ Railway System™ station (SCP-009). Bugfixes, like fixing the save not saving and loading the current objective, removing the wall that blocks the elevator exit in the HCZ, etc.
v0.1.1: http://www.mediafire.com/file/l2qw8se9c ... 1.rar/file
Added more story and plot, eventually the "pre-cave zone cave part". Added SCP-049, moved 173 in the HCZ. A new Depth of Field option which you probably should disable. Also tried fixing some bugs.
Controls: WASD - move; Shift - run; C - crouch; Q - zoom; LMB/E - open doors when near; Enter - pause; Tab - notepad (objective, map); Enter - pause; F3 - debug info; F5 - third person mode; F6 - save game

Screenshots:
Spoiler
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A reminder by 173 - always wash your hands
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^ Agent Carey
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^ That's Maynard
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I need voice actors for MTF units, Agent Anderson, Security help agent Burnett, Security Agent Carey and maybe for Greg.
You can make me happy by posting a comment. You can post your ideas too, I'll review them. You can of course volunteer if you want by offering me sounds, music, textures, models, voice acting and participating in testing. If you'll give me some attention you'll inspire me and I will put more effort into the game. Btw, thanks for reading this. :106:
My Skype: lolinyourhouse173
My Gmail: lolinyourhouse@gmail.com
My Discord: GreatCorn#9759
Discord SCP - Isolation group: https://discord.gg/296YUNm
Last edited by GreatCorn on Wed Oct 03, 2018 2:13 pm, edited 18 times in total.
-Corn

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GreatCorn
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Re: SCP - ISOLATION v0.0.1 (fan game)

Postby GreatCorn » Thu Dec 21, 2017 10:45 pm

Gave 173 some simple AI, he can walk around the facility, open/close doors, but hasn't got any pathfinding. Also added blinking.
Spoiler
ImageImage
-Corn

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GreatCorn
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Re: SCP - ISOLATION v0.0.1 (fan game)

Postby GreatCorn » Fri Dec 22, 2017 12:15 am

-Corn

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GreatCorn
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v0.0.2

Postby GreatCorn » Fri Dec 29, 2017 1:23 pm

Added 173 and 9 stupid MTF Epsilon-11 units, also some new rooms and some ways to die.
Spoiler

Video may contain spoilers and lags due to the fact that I'm making a game on a piece of crap :roll:
-Corn

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-ForgotName-
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Re: SCP - ISOLATION v0.0.1 (fan game)

Postby -ForgotName- » Fri Dec 29, 2017 8:03 pm

Beautifull... :duck:
Game Breaker-ForgotName-
Any questions about how exploting a game, Reaching limits, Causing major glitchs/Bugs, Ask me!
No need for anything else! :laugh:
<3

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ADMAndrew
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Re: SCP - ISOLATION v0.0.1 (fan game)

Postby ADMAndrew » Fri Dec 29, 2017 9:41 pm

Man! this is amazingly great :D
GLaDOS: "Good-bye, my only friend."
Me: (gasp) :O
GLaDOS: "Oh, did you think I meant you?"
Me: ... :REDACTED: . T_T
... GLaDOS x SCP-079 :079_2:
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PatrykWinner
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Re: v0.0.2

Postby PatrykWinner » Sat Dec 30, 2017 5:09 pm

GreatCorn wrote:Added 173 and 9 stupid MTF Epsilon-11 units, also some new rooms and some ways to die.
Spoiler

Video may contain spoilers and lags due to the fact that I'm making a game on a piece of crap :roll:

Woah man,great job with this game!,but why if you are playing as a researcher of level 3 you would be killed by MTF ? aren't they supposed to escort all scientist's even in huge event of containment breach ?.

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GreatCorn
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Re: v0.0.2

Postby GreatCorn » Tue Jan 02, 2018 10:32 pm

PatrykWinner wrote:
GreatCorn wrote:Added 173 and 9 stupid MTF Epsilon-11 units, also some new rooms and some ways to die.
Spoiler

Video may contain spoilers and lags due to the fact that I'm making a game on a piece of crap :roll:

Woah man,great job with this game!,but why if you are playing as a researcher of level 3 you would be killed by MTF ? aren't they supposed to escort all scientist's even in huge event of containment breach ?.

Read the first post, link in the spoiler.
-Corn

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GreatCorn
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Re: SCP - ISOLATION v0.0.2 (fan game)

Postby GreatCorn » Tue Jan 09, 2018 8:50 pm

v0.0.3 is out!
Screenshots of the new stuff:
Spoiler
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Link (no viruses, cmon): http://www.mediafire.com/file/awnlia88i ... I0.0.3.rar
The game may be laggy, but I'm trying my best to keep the performance good enough.
-Corn

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GreatCorn
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v0.0.4

Postby GreatCorn » Thu Mar 01, 2018 3:19 am

v0.0.4 is released!
Link: http://www.mediafire.com/file/x5hgqfyp1 ... I0.0.4.rar
Changed 173's model, improved MTF's AI, added more rooms to the Service level, added some more SCPs and made a menu with options.
-Corn


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