Created and Compiled by TheHappyJammer.
Featured in "SCP Professional Mod" made by Inclination (http://undertowgames.com/forum/viewtopic.php?f=11&t=9701)
With extensive help from Vane Brain of Third Subvision Studio for help in finding bugs with the Blinking and Light Sprites.
"SCP - Containment Breach" Created by Undertow Games and Third Subvision Studio (https://github.com/Regalis11/scpcb).
Compiled Using Blitz3D by Blitz Research. (https://blitzresearch.itch.io/blitz3d).
Using "Mavless Bin" by juanjpro (http://undertowgames.com/forum/viewtopic.php?t=5433).
Utilizes "Resource Hacker" by Angus Johnson (http://www.angusj.com/resourcehacker/).
and "FreeImage.dll" by Hervé Drolon (http://freeimage.sourceforge.net/intro.html)
FOV Source Code is based on the work of sswift of the Blitz Forums and Earok of Earok.net.
Sswift's Original Code: https://www.syntaxbomb.com/index.php?topic=666.0
Expansion of Sswift's Code by Earok: http://earok.net/sections/articles/game-dev/theory/widescreen-issues-blitz3d
What does it do?
What is Field of View (FOV)?
What does the code change?
Why the new FreeImage.dll?
Install Instructions After Download:
I am experiencing bugs (Graphics, Lag, MAVs etc).