Copied from old forum.
As you may have heard, the Mobile Task Forces will be added in the next update (which will be released at Halloween).
They're actually in the game already, but still need a lot of work. This is how I've planned them to act (any suggestions are welcome of course):
- They enter the facility when the player is close enough to one of the exits.
- There are three teams, each consisting of three members.
- Two of the teams start checking important rooms such as the containment rooms and the electrical room (this is actually implemented already). If they encounter 173, they try to recontain it. I'm still not quite sure how they should do it, maybe just put it in a box and take the box back to the containment cell?
- One of the teams heads to 106's containment room and carries out the recall protocol if the player hasn't done it already.
- If any of the groups see the player, they'll try to terminate him. If the player manages to escape and avoid them long enough, they'll get back to their original mission.
- After 106 and 173 (and 096 when he's added) have been captured, they'll start actively searching for the player. If he's is seen by a security camera, the MTF will be informed of his location. If the player is not out of the facility at this point, he probably won't survive for long.
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Currently I'm using the placeholder guard model, but we could of course use a real model as soon as possible. I found a pretty good free soldier model from Turbosquid, so if anyone wants to use it as a base, here. Actually, it wouldn't need much tweaking to be used for the guards as well.
Again, feel free to post suggestions on what they should look like.
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MTF General Thread
#1SCP:CB Administrator. 99% of my statements are my own and do not represent the official developers viewpoint.