I have been browsing the forum for a while and I could not find any Recent threads dedicated just to textures.
I was wondering if they are just thrown into modelling threads not discussed much, but to me textures make half a game and think they should have a thread dedicated to making and finding and using and what not.
Re: A Texture Thread?
#2Hmm, I don't exactly see why not, the texture work in the game IS rather important, but I don't exactly see what collaboration will be made with texture-based work, seeing as how Regalis does about all of the work himself.
Also, if Regalis does check this thread, I made a modified texture for 106 a while back, which actually gives him eyes, and makes him slightly more accurate to the original image on the wiki. It also makes his jacket look actually like a jacket, and less like suspenders.
http://i.imgur.com/GojwMdH.jpg
Screenshot:
Also, if Regalis does check this thread, I made a modified texture for 106 a while back, which actually gives him eyes, and makes him slightly more accurate to the original image on the wiki. It also makes his jacket look actually like a jacket, and less like suspenders.
http://i.imgur.com/GojwMdH.jpg
Screenshot:
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Re: A Texture Thread?
#3Oh man! Omniary! That texture is so much better than the current one as it looks so much mmore like the original picture on the wiki.
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Re: A Texture Thread?
#4Looks cool, Just add some elevation to the vest so it doesn't look like part of my skin
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Re: A Texture Thread?
#5His whole body should be like his face and he needs uber shiny bumps.
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Re: A Texture Thread?
#6yes, uber shiny bumpmap for the goo.Destructoid wrote:His whole body should be like his face and he needs uber shiny bumps.
I Survived SCP-106's Pocket Dimension And All I Got Was This Stupid ID Card
Re: A Texture Thread?
#7Yeah, I'll have to agree there. The head and the body are definitely a different shade, mainly because the head uses the original pictures face, and the rest of the texture is custom made. I also need to fix the editing on the brow, it's rather distorted.Juicy wrote:I don't like the contrast between his head and his body
As for 106's 'greasy' skin, I don't believe that effect would be achieved with bump-mapping (the grease doesn't really have a texture to it, more like a shine), probably specular lighting though, like how 173 has. However, I can't really do anything for that, since I have no experience in either.
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Re: A Texture Thread?
#8It looks nice, but I think it stands out too much in the facility - maybe tone down the bright colors? Also, instead of having SCP emblazoned in text i prefer a logo there insteadNotoriousPyro wrote:Haven't been able to make a thread, so I guess I'll post this here.
I decided to texture a keypad. Hope you guys like!
https://dl.dropboxusercontent.com/u/248 ... keypad.png
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Re: A Texture Thread?
#9Quick question: Does anyone have the base document texture? Showing the Foundation logo, the different levels, such and such, but no writing or anything on it?
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Re: A Texture Thread?
#10Omniary. I think? It's pretty easy to clone if you have Gimp or Photoshop.Killing_You wrote:Quick question: Does anyone have the base document texture? Showing the Foundation logo, the different levels, such and such, but no writing or anything on it?