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Re: SCP-294 liquids

Posted: Wed Jun 10, 2015 2:14 am
by Hubbawubba64
Airplane611 wrote:

Code: Select all

[Airplane611] color= 0,0,0 alpha= 1.0 glow= false
sound= SFX\294\dispense3.ogg
message= Airplane611, you are a complete dumbass, Please stop acting like an idiot. Remember to post stuff AFTER your collaborations, Ok? Good.
I'm pretty sure this thread is for serious contributions.

Re: SCP-294 liquids

Posted: Sun Jun 14, 2015 7:45 pm
by Airplane611
I made an error.


I meant CONTRIBUTOR, not COLLABORATOR. If Reg added this, he would correct my wording.



EDIT: Nevermind.

Re: SCP-294 liquids

Posted: Tue Jul 21, 2015 9:01 pm
by AgentParadox
Here are some drinks I feel SCP-294 is lacking:

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[Eggnog] color= 252,255,132
alpha= 1.0
glow= false
blur= 10
sound= SFX\294\slurp.ogg
dispensesound= SFX\294\dispense1.ogg
message= You realise that you will miss Christmas.. 

[Boiled cola] color= 20,15,0
alpha= 1.0
glow= false
sound= SFX\294\spit.ogg
damage= 1.0
vomit= true
dispensesound= SFX\294\dispense3.ogg
message= Ack! Tastes absolutely vile! 

[Milkshake|Shake|] color= 150,75,0
alpha= 1.0
glow= false
sound= SFX\294\ahh.ogg
dispensesound= SFX\294\dispense2.ogg
message= You don't know what flavour it is, but it tastes delicious.

[Radioactivity|Radium|Plutonium|Uranium] color= 128,255,0
alpha= 0.5
glow= true
lethal= true
deathtimer= 60
deathmessage= Subject D-9341 was found dead near SCP-294, glowing green and appeared to have been irradiated by a radioactive substance contained in one of SCP-294's cups. Nine-Tailed Fox has issued a cleanup operation on the surrounding area.
damage= 3.0
dispensesound= SFX\294\dispense3.ogg
refuse= true
refusemessage= Yeah.... I ain't drinking that..

Re: SCP-294 liquids

Posted: Sun Sep 13, 2015 12:18 am
by MeeM
xxFalconArasxx wrote:
Zentrax wrote:I was trying to make some liquids but for some reason most of the attributes don't work for me.

Sounds, color, transparency, lethality and explosion are all fine but when it comes to stuff like killtimer, blur or damage they just don't seem to be working for me.

Doesn't only apply to my custom drinks but also the default ones.
Venom doesn't kill me
Life doesn't heal

stuff like Antimatter explosion still kills me though.

I have two copies of the game of which one is modded and this happened to me on both on different saves, tried both on a custom and on a normal map(by teleport).

Is there something I might have done that causes this?

Sorry for not making a topic of this on bug reports but I didn't see anybody else have the issue and I didn't want to derail somebody else's problem with mine. Can't create my own because of the anti-bot measures.
I have the same issue... SCP-294 is so far not functioning properly, but I'm positive that Regalis will address this and have it fixed. The SCP is pretty early in its development, and Regalis said that it is kind of buggy.
I know it's almost two years later but I'm having this as well and I can't get it to work properly.

Re: SCP-294 liquids

Posted: Tue Sep 22, 2015 12:59 am
by ThePlayaJam765
I somehow tried adding [DATA REDACTED] to SCP-294 but it gave me Memory Access Violation or something like that.

Re: SCP-294 liquids

Posted: Sat Nov 14, 2015 12:10 pm
by d9346
You're gonna laugh with that.

Code: Select all

360 , 360 Noscope
color = 89,101,576
deathtimer = 1
deathmessage = Subject D-9341 got rekt by an intervention at the Cafeteria.
message = You feel like someone is 360 noscoping you.

Re: SCP-294 liquids

Posted: Sat Mar 05, 2016 10:47 pm
by alexgould

Code: Select all

[513]
color= 183,65,14
sound= SFX/Bell3.ogg
message= i think i heard that bell. 

Re: SCP-294 liquids

Posted: Thu May 12, 2016 5:46 pm
by Marios
KirbyMario12345 wrote:[Radioactivity|Radium|Plutonium|Uranium] color= 128,255,0
alpha= 0.5
glow= true
lethal= true
deathtimer= 60
deathmessage= Subject D-9341 was found dead near SCP-294, glowing green and appeared to have been irradiated by a radioactive substance contained in one of SCP-294's cups. Nine-Tailed Fox has issued a cleanup operation on the surrounding area.
damage= 3.0
dispensesound= SFX\294\dispense3.ogg
refuse= true
refusemessage= Yeah.... I ain't drinking that..
I don't get it, why do you have a whole table of effects when it isn't going to be consumed due to refusemessage?

Re: SCP-294 liquids

Posted: Thu May 12, 2016 6:43 pm
by Nehpys
Marios wrote:
KirbyMario12345 wrote:[Radioactivity|Radium|Plutonium|Uranium] color= 128,255,0
alpha= 0.5
glow= true
lethal= true
deathtimer= 60
deathmessage= Subject D-9341 was found dead near SCP-294, glowing green and appeared to have been irradiated by a radioactive substance contained in one of SCP-294's cups. Nine-Tailed Fox has issued a cleanup operation on the surrounding area.
damage= 3.0
dispensesound= SFX\294\dispense3.ogg
refuse= true
refusemessage= Yeah.... I ain't drinking that..
I don't get it, why do you have a whole table of effects when it isn't going to be consumed due to refusemessage?
IT'S URANIUM IN A STYROFOAM CUP.

What do you think will happen.

Re: SCP-294 liquids

Posted: Fri May 13, 2016 9:31 am
by Marios
SyphenTV wrote:
Marios wrote:I don't get it, why do you have a whole table of effects when it isn't going to be consumed due to refusemessage?
IT'S URANIUM IN A STYROFOAM CUP.

What do you think will happen.
Nothing. SCP-294's cups are always capable of carrying whatever was dispensed on then.

Then again, to trigger a drink's effects that aren't explosions you have to consume it. Unless they were to add an attribute to kill for holding it.