SCP Containment Breach Mobile?

If you have models, sound effects, textures or anything else you would like to be put in the game, post them here. Ideas and suggestions are also welcome.
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hug0905
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Re: SCP Containment Breach Mobile?

Postby hug0905 » Tue Oct 22, 2013 11:27 pm

DeSujestor wrote:But anyways, if some one still has an idea (But not anything related to criticism) about what to put in the game, please post it here! :)

Do that on another thread.
It's been almost 5 years since I've been on this site. 5 years after, however, with the forums now semi-dead, I don't have a worth to really come here more often. I'll still be here to post on occasions, but as it stands, I'm not really active here anymore.

spartan322
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Re: SCP Containment Breach Mobile?

Postby spartan322 » Tue Oct 22, 2013 11:41 pm

hug0905 wrote:
DeSujestor wrote:But anyways, if some one still has an idea (But not anything related to criticism) about what to put in the game, please post it here! :)

Do that on another thread.


No, another thread about this would be pointless.

Having a thread about an mobile version is pointless by itself, since there is not going to be one anytime soon. And I doubt Regalis would start making a mobile version after the PC version is finished.
-Resident Bacon Fanatic-

mrslig100

Re: SCP Containment Breach Mobile?

Postby mrslig100 » Thu Oct 24, 2013 4:56 pm

Blitz3D renders with directx.
It wont even work with wine.
I was hoping to recompile it
for Ubuntu but there goes that
Idea.
If you have a windows 8 tablet maybe or if you can emulate 95 that MIGHT work...
The odds are though, you cant.
Currently I am figuring out torque3D and would be happy to experiment with the game in that.
Apart from that however, no chance.

DeSujestor
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Re: SCP Containment Breach Mobile?

Postby DeSujestor » Fri Oct 25, 2013 2:39 am

mrslig100 wrote:Blitz3D renders with directx.
It wont even work with wine.
I was hoping to recompile it
for Ubuntu but there goes that
Idea.
If you have a windows 8 tablet maybe or if you can emulate 95 that MIGHT work...
The odds are though, you cant.
Currently I am figuring out torque3D and would be happy to experiment with the game in that.
Apart from that however, no chance.

It's great that you'll try making the game in torque3D.
But I might not know much about it, but why not use Unity or UDK?
I heard both of them are reliable engines

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MonocleBios
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Re: SCP Containment Breach Mobile?

Postby MonocleBios » Fri Oct 25, 2013 3:09 am

DeSujestor wrote:It's great that you'll try making the game in torque3D.
But I might not know much about it, but why not use Unity or UDK?
I heard both of them are reliable engines

Torque is open source. For an indie programmer trying to learn engine design, that's about as good as it gets.
M-x dingus-mode

DeSujestor
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Re: SCP Containment Breach Mobile?

Postby DeSujestor » Fri Oct 25, 2013 6:11 am

MonocleBios wrote:
DeSujestor wrote:It's great that you'll try making the game in torque3D.
But I might not know much about it, but why not use Unity or UDK?
I heard both of them are reliable engines

Torque is open source. For an indie programmer trying to learn engine design, that's about as good as it gets.

Okay.
I'll try using it.
Thanks, anyways. :)

914 killed me
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Re: SCP Containment Breach Mobile?

Postby 914 killed me » Wed Jan 25, 2017 6:13 am

could use unity...

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UnluckyCharms
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Re: SCP Containment Breach Mobile?

Postby UnluckyCharms » Wed Jan 25, 2017 7:49 pm

Stop reviving dead threads, it's against the rules

Lock this thread please
before more 12 year olds start shitposting
I've been playing SCP - Containment Breach since v0.2

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Hubbawubba64
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Re: SCP Containment Breach Mobile?

Postby Hubbawubba64 » Thu Jan 26, 2017 11:17 pm

UnluckyCharms wrote:Stop reviving dead threads, it's against the rules

Lock this thread please
before more 12 year olds start shitposting

Hey Mr. KnowItAll, there's a report button that you and I can press for future reference.
Also, you should use the term "shitposting" only when you have an idea of what it actually means.
𝙱𝚕𝚒𝚝𝚣𝟹𝙳 𝙴𝚛𝚛𝚘𝚛(!): 𝙿𝚛𝚎𝚜𝚜𝚒𝚗𝚐 𝚝𝚑𝚎 𝚋𝚞𝚝𝚝𝚘𝚗 𝚛𝚊𝚙𝚒𝚍𝚕𝚢 𝚒𝚜𝚗'𝚝 𝚐𝚘𝚒𝚗𝚐 𝚝𝚘 𝚖𝚊𝚔𝚎 𝚝𝚑𝚎 𝚎𝚕𝚎𝚟𝚊𝚝𝚘𝚛 𝚖𝚘𝚟𝚎 𝚏𝚊𝚜𝚝𝚎𝚛.

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ReptileMonster
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Re: SCP Containment Breach Mobile?

Postby ReptileMonster » Fri Jan 27, 2017 4:10 am

Hubbawubba64 wrote:
UnluckyCharms wrote:Stop reviving dead threads, it's against the rules

Lock this thread please
before more 12 year olds start shitposting

Hey Mr. KnowItAll, there's a report button that you and I can press for future reference.
Also, you should use the term "shitposting" only when you have an idea of what it actually means.

Lets just calm down before it gets out of hand like handling :682:
(also, it might be best to lock this thread, just to be safe.)


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