Re: Asset/Resource Compilation thread (Updated 5/05/14)

#19
Prune wrote:I'd like to add one of my own additions to the list.

Alarm2 and Fighting Sequence

This is an improvement on the intro-sequence, where the intercom announces a full-site lock down. Hails of gunfire and commotion have been added to enhance the level of destruction that has been caused.
I really like it, but it should be a bit shorter IMO.
Do you think NASA invented thunderstorms to cover up the sound of space battles?

Re: Asset/Resource Compilation thread (Updated 5/05/14)

#20
Akatos wrote:
Prune wrote:I'd like to add one of my own additions to the list.

Alarm2 and Fighting Sequence

This is an improvement on the intro-sequence, where the intercom announces a full-site lock down. Hails of gunfire and commotion have been added to enhance the level of destruction that has been caused.
I really like it, but it should be a bit shorter IMO.
At your request, I have shortened the sound file by at least thirty seconds.

Alarm2 and Fighting Sequence (edit)

I'm willing to make it potentially shorter without making it sound too cluttered or rushed, but I hope this is good enough.
ey b0ss, can I habe de pussi plz?