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Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Thu Jan 29, 2015 2:53 am
by Agent Kulu
I have a few sounds/music that I would like to be judged by you guys:
https://soundcloud.com/agent-kulu/scp-e ... ic-revised
https://soundcloud.com/agent-kulu/096-2-revision
https://soundcloud.com/agent-kulu/682battle-remade

I hope I did alright, but if there is anything I need to improve or add/subtract let me know ^^

Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Thu Jan 29, 2015 3:02 am
by CLgaming
Agent Kulu wrote:I have a few sounds/music that I would like to be judged by you guys:
https://soundcloud.com/agent-kulu/scp-e ... ic-revised
https://soundcloud.com/agent-kulu/096-2-revision
https://soundcloud.com/agent-kulu/682battle-remade

I hope I did alright, but if there is anything I need to improve or add/subtract let me know ^^
They're great! I hope you make more.
are you the same kulu that made the 096/106 porn? if so, thanks for scarring me for life.

UPDATE: I fixed the guard's walking animation since it seemed to be bothering so many people.

Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Fri Jan 30, 2015 11:45 am
by Nehpys
CLgaming wrote:
Agent Kulu wrote:I have a few sounds/music that I would like to be judged by you guys:
https://soundcloud.com/agent-kulu/scp-e ... ic-revised
https://soundcloud.com/agent-kulu/096-2-revision
https://soundcloud.com/agent-kulu/682battle-remade

I hope I did alright, but if there is anything I need to improve or add/subtract let me know ^^
They're great! I hope you make more.
are you the same kulu that made the 096/106 porn? if so, thanks for scarring me for life.

UPDATE: I fixed the guard's walking animation since it seemed to be bothering so many people.
Dang man, that's really good!
But, whenever his foot hits the ground, It seems to teleport behind him, or it's just really choppy. Anyways, Nice job!
As to Agent Kulu, Those are really good! Even though it took me 10 minutes to convert them to a .ogg file for the game itself....

Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Sun Apr 26, 2015 4:02 pm
by CLgaming
Satiate Strings Atmospheric Remake (made in a few milliseconds with extra duct tape)

Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Wed Apr 29, 2015 9:26 pm
by Airplane611
I can improve the 096guard2.ogg noise, The original version sounded realistic, ._.

Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Thu May 21, 2015 9:20 pm
by Globixcon
Love it.

Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Thu May 21, 2015 10:25 pm
by D-9999
Airplane611 wrote:I can improve the 096guard2.ogg noise, The original version sounded realistic, ._.
Uh..

Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Thu May 21, 2015 11:51 pm
by Nehpys
Airplane611 wrote:I can improve the 096guard2.ogg noise, The original version sounded realistic, ._.

Oh Sanity, Oh Sanity! Where art thou gone?

Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Sun May 31, 2015 7:52 pm
by Agent Kulu
I hope I did alright on this
https://soundcloud.com/agent-kulu/final ... -the-night
The main reason I decided to make this was because I thought the current song used for :106: 's chase theme wasn't very threatening anymore.

So I decided to go for a more threatening and heart-racing 'song'.

I know I'm not the greatest but I hope it's good enough I suppose.

EDIT:
https://soundcloud.com/agent-kulu/stalked-ambiance forgot to add this one aha

Re: Asset/Resource Compilation thread (Updated 9/21/14)

Posted: Wed Aug 05, 2015 2:38 am
by chris26
Hi All, first time poster here.
I'd love to help out with audio fx, loops, ambient etc.

Here's a little demo, if you guys want this or any of the tracks within, just let me know I'd love to help!

https://soundcloud.com/chrisvi/c-ambient/s-bokvw