[WIP] SCP-939 Containment Chamber

If you have models, sound effects, textures or anything else you would like to be put in the game, post them here. Ideas and suggestions are also welcome.
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Nehpys
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Re: [WIP] SCP-939 Containment Chamber

Postby Nehpys » Mon Jan 26, 2015 8:50 pm

juanjpro wrote:I decided to finally start working on lowering the polycount of the dirt Skin_ added. After figuring out that it could be exported as a heightmap and learning how to convert that into a simplified mesh, it is almost ready to be added to the game.


Cool. Can't wait to see it!

CLgaming
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Re: [WIP] SCP-939 Containment Chamber

Postby CLgaming » Tue Jan 27, 2015 10:52 pm

hoype
STEAM
## LOG OFF.

Cridone
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Re: [WIP] SCP-939 Containment Chamber

Postby Cridone » Tue Jan 27, 2015 11:15 pm

Cool! Would be neat if there were some different random events that could be played in it to spice things up, or there's something like a cabinet in the water?
classd.b3d is life

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juanjpro
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Re: [WIP] SCP-939 Containment Chamber

Postby juanjpro » Wed Jan 28, 2015 1:25 am

Here's a screenshot of the dirt/poop stuff:
Spoiler
Image

3D World Studio does not render translucent textures properly, this will look better in the game.
Now I need to replace the cabinets with the newer models and fix some broken textures before implementing the event.
Currently working on PulseGun and Barotrauma.

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Nehpys
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Re: [WIP] SCP-939 Containment Chamber

Postby Nehpys » Wed Jan 28, 2015 11:32 am

juanjpro wrote:Here's a screenshot of the dirt/poop stuff:
Spoiler
Image

3D World Studio does not render translucent textures properly, this will look better in the game.
Now I need to replace the cabinets with the newer models and fix some broken textures before implementing the event.



Jesus that's a lot of shit.

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juanjpro
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Re: [WIP] SCP-939 Containment Chamber

Postby juanjpro » Wed Jan 28, 2015 4:30 pm

Yeah, I know. It would make sense if we just said it was dirt.
Currently working on PulseGun and Barotrauma.

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Nehpys
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Re: [WIP] SCP-939 Containment Chamber

Postby Nehpys » Wed Jan 28, 2015 11:49 pm

juanjpro wrote:Yeah, I know. It would make sense if we just said it was dirt.



Yea... True.

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yonzo_rikuo
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Re: [WIP] SCP-939 Containment Chamber

Postby yonzo_rikuo » Sat Jan 31, 2015 3:38 pm

Code: Select all

addendum:097969

many people found dead at the foundation no breach event has occured that day. after investigating the cctv they found a guy wearing a white clay mask with a cartoonish face on it. he's appear to whisper something on some people. after he whispered it the people will stand there for hour and die from suffocating and internal bleeding. after interrogation with some survivor it said that the guy is whispering a sherlock holmes quote with a super bad grammar. everyone related to this event will have a bad grammar .... forever







anyway hope this room will added onto the next update
Furries and FnaF fan must be terminated to avoid incident-[REDACTED]
- DR.Yonzo

blockdude106
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Re: [WIP] SCP-939 Containment Chamber

Postby blockdude106 » Wed Jun 21, 2017 1:14 pm

Skin_ wrote:Sorry, yes. Here you go.
Spoiler
Image
Just noticed that a couple of textures need realigning in this one.
Image
Image
Image
Image
I also totally forgot about the sign until now. I'd appreciate it if someone could kindly make one in the style of the existing ones. I don't have the right stuff myself to make it fit in with the others.
Can you give a download link?

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AgentParadox
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Re: [WIP] SCP-939 Containment Chamber

Postby AgentParadox » Wed Jun 21, 2017 2:10 pm

blockdude106 wrote:Can you give a download link?

Sorry, but this is deader than dead.


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